Go Language Resources Go, golang, go... NOTE: This page ceased updating in October, 2012

--- Log opened Fri Jan 22 00:00:48 2010
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02:06 < happy> How can I convert a uint8 to a byte?
02:06 < happy> I thought they were the same thing
02:07 < happy> oops
02:07 <+iant> they are
02:07 < happy> I mean I want to convert an int to a []byte
02:07 <+iant> as in strconv.Itoa?
02:07 <+iant> or see pkg/binary
02:08 < happy> pkg/binary sounds more right
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02:09 < happy> iant: I do not see how that can help.
02:10 <+iant> I guess I mean pkg/encoding/binary; if PutUint16 and friends
don't help, then what are you looking for?
02:11 < happy> iant: I am making a function to xml encode a string.  It
needs to take each char and check that it is allowed.  If it is not allowed, it
needs to replace it (ex.  '"' -> &qout;)
02:11 < happy> iant: what is the best way to do that?
02:11 < happy> I am looking for something semi efficient.  And strings are
immutable
02:12 <+iant> build up a []byte character by character
02:12 < happy> ok
02:12 <+iant> to get a string at the end, use string([]byte)
02:12 <+iant> that is, given var v []byte, use string(v)
02:12 < happy> that is what I was trying to do
02:13 < happy> I did for _, char := range s and it gives me an int
02:13 < happy> which I need to somehow check :-\
02:13 <+iant> range on a string assumes that the string is UTF-8 encoded
02:13 <+iant> if your string is not UTF-8 encoded, you need to use a regular
loop rather than range
02:13 < happy> iant: yeah.  that is why I used it
02:14 < happy> iant: I want to be able to allow any chars
02:14 <+iant> I see, so then char is a Unicode character
02:14 <+iant> and you need to build []int rather than []byte
02:14 < happy> ok
02:14 <+iant> you can still do string([]int)
02:14 < happy> that makes sense...
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02:14 < happy> that makes too much sense.  I feel so dumb right now
02:15 <+iant> it doesn't make sense until it does
02:15 < happy> iant: and what is the best way to increase the size of the
slice?
02:15 < happy> I saw something called container/vector.  Would that be good?
02:16 <+iant> since you're starting with a string you could just make it
large enough, or, yes, you could use container/vector
02:16 < happy> iant: I am hoping to contribute this to the xml package :-).
It upset me that there is no easy way to make xml files
02:24 < happy> iant: how do I change an []int to an vector.IntVector?  It is
declared as type IntVector []int
02:25 <+iant> I think you have to start with a vector.Intvector
02:25 < happy> :-\
02:25 * happy adds that to the list of things he thinks can be improved in go
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02:27 <+iant> actually I'm wrong; an IntVector is a []int
02:27 <+iant> you can just write Intvector([]int)
02:27 <+iant> at least for now
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02:39 < happy> iant: the xml encoding function works now
http://pastebin.com/d2b92fc3e . Thanks for your help.  It took me way too long to
write it though.  XD.
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02:44 < happy> iant: when you get back.  Do you think you could help me try
and get it into the xml package?  Or tell me why it would not go there?
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03:16 < skelterjohn> happy: http://golang.org/doc/contribute.html
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03:29 < plexdev> http://is.gd/6MdB4 by [Christopher Wedgwood] in
go/src/cmd/godoc/ -- Trim space on input to make searching more robust.
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03:46 < plexdev> http://is.gd/6MgqD by [Nigel Tao] in go/ -- A+C: add
Firmansyah Adiputra (individual CLA)
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06:12 < drhodes> anyone know if there is a way to grab character input from
the keyboard at run time?
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06:17 < drhodes> ok nvm, I got it
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07:04 < plexdev> http://is.gd/6MKjb by [Firmansyah Adiputra] in
go/src/pkg/xgb/ -- Add authentication.
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09:12 < ashaw> how does one find the endain-ness of the processor
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09:18 < ashaw> I need to get the low 32 bits of a float32
09:21 < ashaw> sorry, I need to get the low 32 bits of a float64
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09:23 < ashaw> is there anyone here?
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09:26 < ashaw> I need to get the low 32 bits of a float64
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09:27 < alus> ashaw: what do you mean the low 32 bits?
09:38 < ashaw> i mean the half of the float that is completely massantia
09:38 < mpl> you mean mantissa?
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09:39 < ashaw> yes, pardon my spelling, not yet at uni
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09:42 < ashaw> any suggestions?
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09:48 < ashaw> i mean the half of the float that is completely mantissa
09:50 < ShadowIce> write a little function that checks endianness by
comparing a known number's lower/upper bytes
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09:59 < ashaw> I was wanting to have this as a constant.
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10:05 < ShadowIce> can I ask why exactly you want the lower 32 bits?  That
just sounds wrong...
10:06 < alus> manzanita?
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11:45 < ashaw> Sorry for the extended absence
11:46 < ashaw> I want to extract the lower 32 bits of a float64 in order to
do an inaccurate but fast float64 to int cast
11:48 < Kashia> use math package?  Float64Bits + shift
11:50 < ashaw> that is not usefull
11:50 < ashaw> first that should be a mask (&&), secondly that would require
a cast.  just what I am trying to avoid
11:51 < Kashia> do tell why?
11:52 < ashaw> a cast from int to float requires two rounding mode changes
11:52 < Kashia> there is no float->int cast involved
11:52 < Kashia> only a cast from uint64 to uint32
11:52 < ashaw> yes but that routine costs 5 cycles, about as much
11:53 < Kashia> oh, the I think it would best to write an function in
assembler and use that :P
11:53 < ashaw> you can do that in go?
11:53 < ashaw> I did not know it had a construct.
11:53 < Kashia> well, the runtime is written partially in assembler ;)
11:54 < Kashia> so, no, not exactly
11:54 < ashaw> I could do it with a union, but they are not implemented
11:55 < Kashia> may I ask what your usecase is?  are you developing a
scientific application?
11:55 < ashaw> no I am writing an exact rounding math library.
11:56 < ashaw> very performance criticial
11:56 < ashaw> actually more like porting.
11:57 < ashaw> It would also be very useful to be able to explicitly force
in-line functions
11:57 < Kashia> how about using cgo?
11:57 < Kashia> but I guess that would suck, performance wise
11:57 < ashaw> cgo, you mean a c to go wrapper
11:57 < Kashia> yes
11:57 < ashaw> where would be the fun there
11:57 < Kashia> true :)
11:59 < ashaw> Pushing the limits here is important, one of the good points
of go is meant to be performance code.
12:00 < Kashia> well, 'within 10-20% to C'
12:00 < vsmatck> I'd rather leave it up to my compiler to do the inlining.
Inlining can slow things down in some situations.
12:00 < ShadowIce> Go is extremly slow....
12:01 < ashaw> yes but in this case I know that inlining will help as these
functions are small, will not get bigger, and will be called in tight loops
12:04 < Kashia> I don't think Go as a language is inherently slow, the
implementation is just not yet good enough (no passing by registers etc)
12:04 < ashaw> yes, that is not what I am talking about.
12:04 < ShadowIce> agreed, it could be faster, but right now it isn't
12:05 < ashaw> that is no what I am talking about.
12:05 < Kashia> and, I'd reserve the word 'extremely' for certain dynamic
languages ;)
12:05 < Kashia> ashaw, no it isn't, but it seems noone can help you with
your float problem :)
12:05 < ashaw> yes
12:06 < ShadowIce> I still don't understand what you are trying to do...
12:07 < ashaw> I am trying to port crlibm this is a math library with exact
rounding
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12:09 < vsmatck> I just had a thought.  I've seen projects before which use
genetics algorithms on compiling to try to make a fast binary.  Like they
compile/benchmark and see if the program is faster with a certain combination of
options.  Go's compile performance would be nice for that.
12:10 < ashaw> The thing is that optimisations that cannot be made by the
compiler, but are obvious and easy to perform in C/C++ should be easy in go
12:11 < Kashia> not necessarily, Go has to take more care, because it's a
garbage collected language (so I wouldn't generalize "optisations")
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12:11 < ashaw> yes, but unions are type safe
12:12 < ashaw> as is a construct that forces a function to inline
12:12 < ashaw> unions are type safe as long as they cannot contain a pointer
12:12 * Kashia thinks of certain aliasing problems in C...
12:12 < nsf> ashaw: imho Go needs templates to make fast math libraries..
the only thing I like in C++ is the template mechanism (and not as a
metaprogramming language, but as an inlining facility)
12:13 < Kashia> well, following the mercurial tree, they do math
optimizations quite often
12:13 < nsf> there was a case actually when my project had 1 cpp file with
std::sort in it and other stuff was in plain C :)
12:14 < Kashia> ashaw, how about you make a ticket for your usecase?
12:14 < ashaw> not yet.
12:15 < ashaw> I will implement it optimised as i can, and then note the
performance reduction.
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12:44 < LuitvD> hi
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13:32 < napsy> Hello.  I have the following program that reads data from tcp
network but it crashes.  What am I doing wrong?  http://pastebin.com/m7a7feff1
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13:33 < napsy> oh nevermind I fixed it
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13:44 < Luit> aargh
13:44 < Luit> stupid home internet connection...
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13:49 < nsf> erm..  what "exp" directory in packages means?  experimental?
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13:50 < dho> yes
13:51 < nsf> thanks
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14:30 < napsy> Matthai: how do I convert a string to []byte?
14:30 < napsy> how do I convert a string to []byte?
14:30 < nsf> strings.Bytes
14:31 < napsy> thanks
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15:23 < plexdev> http://is.gd/6OdtY by [Ian Lance Taylor] in go/src/pkg/xgb/
-- Fix build: add new file to Makefile.
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19:19 <+iant> reworking garbage collection in gccgo is slowly uncovering
other bugs
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19:27 < dho> heh
19:29 < LuitvD> that's a good thing though, right?
19:29 < LuitvD> bugs like what?
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20:01 <+iant> bugs like minor changes in traversal order cause temporary
variables to be out of scope when they are needed, real internal stuff
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20:55 < diordna> hi, I'm having trouble building go on OSX 10.5.  "make all"
doesn't see my environment variables, and make.bash throws a syntax error at this
spot: http://pastebin.com/db5bcf8c
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21:00 <+iant> diordna: did you export the environment variables?
21:00 < diordna> they are exported from .bash_profile
21:00 < diordna> and I know this all worked in a previous version from a few
monthsa go
21:01 <+iant> diordna: oh, that error; just run make again
21:01 < diordna> according to a code review mailing list post yesterday, the
env variable issue is a result of a new makefile
21:01 < diordna> but that isn't the error that is stopping me now
21:01 <+iant> just running make again should fix the problem you show at
pastebin
21:01 < diordna> and also, running make again gives the exact same error
21:01 < diordna> oh.
21:02 < diordna> THAT error.  :-)
21:02 < diordna> I'm just running make.bash directly at this point
21:02 < diordna> with the env variables pasted in at the top
21:04 < diordna> no luck, same thing
21:04 <+iant> that is odd
21:04 < diordna> oh wait, it got a tad farther this time
21:04 < diordna> http://pastebin.com/d3f888525
21:05 <+iant> the "syntax error before `runtime'" error indicates a mismatch
between cmd/gc/builtin.c and the compiler
21:05 <+iant> this can happen because builtin.c is built using the old
installed compiler
21:05 <+iant> try cp cmd/gc/builtin.c.boot cmd/gc/builtin.c
21:05 <+iant> and make.bash again
21:07 < diordna> zing!  done
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21:09 < diordna> thanks
21:10 < diordna> now I can actually complete my diabolical project
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22:28 < plexdev> http://is.gd/6PEXM by [Russ Cox] in go/src/pkg/expvar/ --
typo
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22:40 < happy> I have the newest copy of the repo.  Anyone know why gc won't
compile?  hg identify returns 40dd722155f6
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22:49 < ni|> happy: what are you trying to do?
22:50 < ni|> have you tried -r release to get a release, and that works with
the exact thing you are doing?
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22:54 < happy> ni|: I found out that I did not have the newest one
22:54 < happy> instead I had gotten a "release"
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22:54 < happy> now that I hg pulled, it compiles
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22:57 < ni|> happy: the releases are supposed to be "stable"
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22:59 < happy> I know...
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--- Log closed Sat Jan 23 00:00:48 2010