--- Log opened Tue Jun 22 00:00:12 2010
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01:02 < plexdev> http://is.gd/cYniB by [Russ Cox] in go/src/pkg/runtime/ --
runtime: delete old types
01:02 < plexdev> http://is.gd/cYniJ by [Russ Cox] in 4 subdirs of
go/src/cmd/ -- ld: add -u flag to check safe bits; discard old -u, -x flags
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01:11 < Freejack> Are there any Go packages for handling IPC (Pipes, Queus,
Shm, etc...)?
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01:15 < smw> Freejack, there are pipes and netchans
01:17 < Freejack> smw: That's a start.  Looks like it needs an interface to
Message Queus and Shm.
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01:20 < smw> Freejack, you could probably implement some sort of queue thing
with netchans
01:20 < smw> I don't know anything about shm
01:22 < Freejack> smw: Actually, I'm using Posix Message Queues for local
bus communication, and APMQ for network communication.
01:24 < smw> ok
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01:24 < smw> Freejack, make some libs and I am sure someone will use it :-)
01:25 < Freejack> smw: Definitely.  Looking up documentation on just that.
Wanna make sure I do it right.
01:28 < Freejack> There any docs on the RIGHT way to call and link with the
local C lib?
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01:33 < Freejack> Time to go do some coding.  bbl
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03:05 < plexdev> http://is.gd/cYvMT by [Russ Cox] in go/src/pkg/net/ -- net:
move Dial, Listen out of net.go.
03:05 < plexdev> http://is.gd/cYvN3 by [Russ Cox] in 2 subdirs of
go/src/pkg/ -- big, bytes: move assembly externs to separate file
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04:07 < plexdev> http://is.gd/cYzBa by [Russ Cox] in go/src/pkg/runtime/ --
runtime: split extern.go into debug.go, extern.go, sig.go.
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07:45 < Freejack> Alright, if I import a C header file into my project, I
can just use the types declared in that file as usual?
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08:33 < sahid> hello
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12:38 < InaVegt> Is there any way for go to incorporate the shared libs it
requires when using cgo as static libs?
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12:53 < chinainvent> hi, I'm using cgo to wrap mysql c api with go, but I
hava a problem: how to convert _C_char to go's string ?
12:55 < chinainvent> can somebody help me :)
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12:55 < chinainvent> convert *_C_char to go's string
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13:52 < Project_2501> technical reboot
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14:28 < plexdev> http://is.gd/cZcDs by [Andrew Gerrand] in
go/misc/vim/ftdetect/ -- misc/vim: always override filetype detection for .go
files
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15:54 < skelterjohn> if I have a type, say "type Cell struct { x, y int }"
15:54 < skelterjohn> is there any way to compare two instances of that type
via ==?
15:54 < Ginto8> well you can do
15:54 < skelterjohn> aside from flattening it
15:54 < skelterjohn> i'd like to do cell1 == cell2
15:54 < skelterjohn> and do a bitwise coparison
15:54 < Ginto8> func (this Cell) Equals(other Cell) { return this.x ==
other.x && this.y == other.y }
15:55 < skelterjohn> sure, i realize that
15:55 < skelterjohn> asking about potential language features rather than
coding advice
15:55 < Ginto8> well equality of structs and arrays is too weakly defined
15:55 < Ginto8> for example, do you compare the non-exported vars as well?
15:55 < skelterjohn> i understand why it might not exist
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15:56 < skelterjohn> just wondering if it does ;)
15:56 < Ginto8> so deep equality (or equality in general) is not built in
15:56 < skelterjohn> i'm reading "no" form what you say
15:56 < Ginto8> yep
15:56 < skelterjohn> cool
15:56 < Ginto8> just do Equals()
15:56 < skelterjohn> just do your face
15:56 < skelterjohn> oops, sorry
15:56 < Ginto8> uhm
15:56 < Ginto8> ok?
15:56 < skelterjohn> i guess that line is funnier in person
15:57 < Ginto8> that was the worst comeback I've heard in a while
15:57 < skelterjohn> haha
15:57 < Ginto8> well it would be funnier because my face is horrible right
now
15:57 < Ginto8> I have peeling sunburn all over one side
15:57 < skelterjohn> sorry to hear that
15:57 < skelterjohn> ack
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15:57 < Ginto8> I'm too fucking irish, I burn so easlily
15:57 < skelterjohn> the "%s your face!" line is only funny if it makes no
sense, and the argument wasn't really an insult in the first place
15:58 < skelterjohn> funny to me, anyway
15:58 < Ginto8> ok
15:58 < skelterjohn> your mileage may vary.
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16:13 < Ginto8> is there any functionality for taking a series of unicode
characters and converting them to a []byte containing the utf8 conversion?
16:14 < nf> Ginto8: so you have a []int ?
16:15 < Ginto8> well actually
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16:15 < Ginto8> I'd like to be able to convert each int into a byte
16:15 < Ginto8> I'm taking unicode input from SDL
16:16 < nf> well i think if you have: var runes []int
16:16 < nf> you can do: bytes := []byte(string(runes))
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16:17 < Ginto8> I don't think you can do []byte(string())
16:17 < Ginto8> I think you'd have to do bytes.Bytes(string()) or w/e
16:17 < Ginto8> but that might work
16:18 < nf> i'm pretty sure you can
16:19 < nf> what i described all works (just checked)
16:19 < Ginto8> works converting from unicode?
16:19 < nf> yes
16:19 < Ginto8> ok thanks
16:20 < nf> http://gist.github.com/448694
16:21 < Ginto8> []int(s) converts it to unicode?
16:21 < nf> all strings in go are unicode
16:21 < Ginto8> not utf8?
16:21 < nf> yes, utf8
16:21 < Ginto8> oh
16:22 < Ginto8> lol so utf8 is just a variation of unicode
16:22 < Ginto8> sorry
16:22 < nf> utf8 is a unicode encoding
16:22 < Ginto8> yeah
16:22 < Ginto8> I feel stupid
16:22 < nf> that's okay
16:22 < nf> s/stupid/ignorant/ - there's an important difference ;)
16:23 < Ginto8> yeah usually I figure this stuff out sooner, I guess I just
wasn't quite as "with it" on this subject
16:24 < nf> it's a mildly confusing subject area, because there are a lot of
people who make unicode much harder than it needs to be
16:24 < nf> see: python
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17:58 < Ginto8> it's possible to convert a []byte to a string right?  cuz
strings are immutable but not constant
17:58 < bartbes> string([]byte) works
17:58 < Ginto8> ok thx
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19:49 < jer> if i'm working with strings.Readers how can i convert that into
a string?  or do i need to iterate over each rune and create a string up that way?
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20:00 < uriel> http://www.reddit.com/r/programming/comments/chrtx/
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20:10 < ita> nsf: you might want to star this issue ->
http://code.google.com/p/go/issues/detail?id=857
20:10 < nsf> ita: yep, thanks
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20:25 < nsf> my new demo (Go-SDL and Go-OpenGL again):
http://github.com/nsf/gomandel
20:26 < nsf> Render mandelbrot on CPU, but displays using opengl..  there
are background queue, two levels of detail, user interface is very responsive
20:26 < nsf> currently only zoom-in and zoom-out actions
20:26 < nsf> panning will be added too
20:26 < Project_2501> o.o
20:26 < nsf> Renders*
20:29 < nsf> programming in Go is fun indeed
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20:33 < jer> is there any bloody easy way to take a string "foo" to check if
one of the letters is in fact, alphanumeric without having to convert it to a
strings.Reader ? i've converted it, and there seems to be no easy way to keep a
reference to a string "foo" then create a slice representing "oo" ...  program
just crashes when i try and do that
20:36 < jer> never really liked writing parsers by hand, but this is just
madness
20:38 < MizardX> func IsAlnum(text string) { for _, c := range text { if
!(unicode.IsLetter(c) || unicode.IsDigit(c)) { return false } } return true }
20:39 < MizardX> Ah. Forgot return type
20:40 < MizardX> That decodes an UTF-8 strings and iterates over the runes.
20:41 < jer> yeah i backed myself into a corner thinking that i could
convert between strings.Reader and string figuring that even with the type system,
the type alias should be coercable...  and it is, to the compile phase, not to the
runtime phase (either that or i'm fucking something else up)
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20:59 < Project_2501>
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22:03 < plexdev> http://is.gd/cZGch by [Rob Pike] in go/src/pkg/debug/dwarf/
-- debug/dwarf: update PDF link.
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23:05 < plexdev> http://is.gd/cZJEF by [Rob Pike] in go/src/pkg/regexp/ --
regexp: bug fix: need to track whether match begins with fixed prefix.
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23:22 < plexdev> http://is.gd/cZKCf by [Rob Pike] in go/src/pkg/regexp/ --
regexp: restore accidentally deleted test item.
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23:35 < Freejack> What's up?
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23:39 < Freejack> So what's the story on Go support for the typical IPC
mechanisms?  (Queues, FIFOS, Shm, etc...)?
23:39 < Ginto8_> os package?
23:39 < Ginto8_> that seems to be the main method
23:40 * Freejack nods
23:40 < Freejack> Gotcha.
23:40 < Ginto8_> there's stuff for streams in there
23:40 < Ginto8_> or w/e you call it
23:41 < Freejack> Doing some programming that uses Message Queues(Posix,
SysV, and AMQP)
23:41 < Ginto8_> hmmm
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23:41 < Ginto8_> idk I don't do much ipc =/
23:41 < uriel> what is wrong with Go channels?
23:42 < Freejack> uriel: Do Go channels work with processes written in other
languages?
23:42 < Ginto8_> nope, which is the issue
23:42 < Freejack> uriel: Or running across a network?
23:42 < Ginto8_> yes
23:42 < Ginto8_> they do
23:42 < Ginto8_> package netchan
23:42 < Ginto8_> and there's a whole package for non-channel network
communication
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23:44 < Freejack> And I can use them with a process written in Ada, one in
Erlang, and one in C?
23:44 < Ginto8_> well it supports normal tcp/udp connection
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23:45 < Ginto8_> and the streams should work if you use the correct library
for those languages
23:45 < Freejack> Ginto8: Streams are synchronous, these processes operate
asynchronously.
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23:47 < Freejack> And technically, they're not really streams, they're
sockets.
23:48 < Ginto8_> pipes
23:48 < Ginto8_> that's what I mean
23:48 < Ginto8_> meant*
23:48 < Ginto8_> those seem to be asynchronous
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23:48 < Ginto8_> and tcp/udp sockets can be somewhat asynchronous
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23:49 < Freejack> Ginto8: "seem" is the keyword.
23:49 < Freejack> Heh.
23:49 < Ginto8_> because you can have a goroutine handling all the
networking/communication while the rest of the program does its work
23:50 < Freejack> Ginto8: That's whole lot of code for something that can be
handled automatically with Queues.
23:50 < Freejack> I suppose I could do a Queue package for Go.
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23:52 < Freejack> So, with Go, I'm limited to Sockets and Pipes,
essentially.
23:53 < Ginto8_> at the moment, yes
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23:55 < Freejack> Hrrrmmm.  Looks like I'll need to code up an interface to
Queues.
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23:57 < Freejack> I can import types directly from the C header files?
23:57 < Ginto8_> sorta
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23:57 < Freejack> I'm referring to the basic glibc that comes on your
typical Linux distro.
23:58 < Freejack> Nothing fancy.
23:59 < Ginto8_> well
23:59 < Ginto8_> it's more complicated than just importing them
23:59 < Ginto8_> you know how to use cgo right?
23:59 < Freejack> A little.
23:59 < Ginto8_> well you have the C code in comments above the import "C"
--- Log closed Wed Jun 23 00:00:07 2010