Go Language Resources Go, golang, go... NOTE: This page ceased updating in October, 2012

--- Log opened Wed Jul 28 00:00:01 2010
--- Day changed Wed Jul 28 2010
00:00 < ilovefairuz> it has a global config file
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00:00 < exch> the hostname is listed in /etc/rc.conf though.  but only on
arch
00:00 < ilovefairuz> yeap that's it
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00:02 < ilovefairuz> exch: open a new (uncontaminated) terminal and try: env
| grep -HOSTNAME
00:02 < ilovefairuz> dash is a typo
00:03 < exch> you're right.  it's not listed
00:04 < ilovefairuz> distros parse the config files (whether it's
/etc/hostname or rc.conf) to set variables for a shell
00:04 < ilovefairuz> I guess arch uses 'set' instead of 'export'
00:04 < exch> It's possible
00:05 < exch> parsing the output of ifconfig seems like the best approach.
I can skip the hostname lookup bit and get straight at the IP for a specific
interface
00:05 < exch> ofcourse that assumes the system running this has ifconfig
00:05 < KirkMcDonald> Oh, right.
00:05 < ilovefairuz> exch: invoke 'hostname'?  it's a surefire way to get it
00:06 < KirkMcDonald> exch: You could call syscall.Uname.
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00:06 < exch> alright.  I'll give that a go
00:09 < ilovefairuz> curiously syscall has a 'Sethostname' but not a Get- ?
00:09 < exch> yea I noticed that
00:09 < exch> probably because it can be done wuth Uname()
00:10 < exch> Go doesn;t want to be like php in having a function for
/everything/ :)
00:10 < KirkMcDonald> man gethostname notes:
00:10 < KirkMcDonald> "The GNU C library implements gethostname() as a
library function that calls uname(2)..."
00:11 < KirkMcDonald> Hence, not an actual syscall.
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00:25 < exch> righty.  that sorted it out
00:27 < ilovefairuz> exch: you should report that in arch's issue tracker
00:28 < exch> that's probably a good idea
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00:38 < exch> In response to the dynamic/static link discussion, this might
be of interest to some: http://sta.li/
00:41 < ilovefairuz> interesting
00:42 < ilovefairuz> static linking is 'so google' but it would naturally
piss off packagers
00:43 < exch> There's been a lenghty discussion about it in the Go Mailing
list.
00:43 < exch>
http://groups.google.com/group/golang-nuts/browse_thread/thread/26f3738b149510a9/df8f9e647545f842
00:43 < exch> interesting read
00:48 < ilovefairuz> what's with all the interludes in the docs?  and when
do we get at least a concerto ?
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01:00 < ilovefairuz> any insight as to why type definitions have two
keywords instead of on?  ie 'type Something struct', in contrast to just
'Something struct'
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01:01 < nsf> ilovefairuz: I guess it's mainly for making grammar clean
01:02 < nsf> notice that all top-level declarations start with a keyword:
type, package, import, var, const
01:02 < nsf> func
01:03 < exch> you could probably get away with omitting it for the one case
(types) and still be unambiguous, but it's not very consistent
01:03 < nsf> yes, unambiguous and clean are different things :)
01:03 < nsf> clean in that context means consistent
01:03 < nsf> too
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01:46 < ilovefairuz> can I pass a code block to a function?
01:46 < ilovefairuz> with all the binding that entails ...
01:47 < exch> If it's closures you are referring to, then yes
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01:50 < ilovefairuz> i thinking it would be more maintainable to make a
function and delegate checking the typical second 'error' variable to it
01:50 < ilovefairuz> and possibly pass it a block to execute if it proves to
be an error
01:52 < exch> http://pastebin.com/cGfc28bN <- closure
01:54 < exch> http://pastebin.com/6VeVe0w2 even better.  the code inside the
closure cna access variables from the parent scope
01:54 < exch> (as indicated by the use of the 'somevar' variable
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01:56 < ilovefairuz> exch: i guess an anonymous function/closure would work
for that too but i was referring to actual code blocks, more...  Ruby-style
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01:58 < exch> ah, nope.  Don't think that's gonna work.  Closures are the
best you're going to get
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02:10 < ilovefairuz> so the type of a function is it's signature?
02:11 < ilovefairuz> s/it's/its
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02:16 < exch> 'func(a, b, c string) int' <- that the full signature
02:27 < ilovefairuz> var f func(a, b, c string) int;
02:27 < ilovefairuz> that's what i was referring to
02:27 < ilovefairuz> and i'm having a hard time giving up the semi-colons!
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02:36 < ilovefairuz> looks like function delegates in c#
02:37 < angasule> ilovefairuz: you don't have to give them up, they are
optional :-)
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02:38 < ilovefairuz> angasule: yeah but i tend to write some and leave out
some, haha
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02:38 < angasule> ilovefairuz: that works just fine, even if it looks weird
:P
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02:40 < angasule> I wish there was go for the n810, I could program on the
way to work!
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02:49 < ilovefairuz> you can always compile in your head!
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02:53 < jokerwww> I'm trying to wrap a c function call that return **int
(null terminated array of ints) but can't seem to do it because I don't know the
size of the array.  any ideas?
02:59 < jokerwww> code I have so far: http://pastebin.com/YyEurCAC but it
doesn't work because len(array) is alway zero....
03:01 < angasule> nice!
03:01 < angasule> I mean, that you are working on SDL
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03:01 < angasule> I think Go could be pretty nifty for videogames
03:02 < jokerwww> angasule: yeah, I'm trying to use Go-SDL but I need the
ListModes function....
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03:06 < angasule> I was thinking about binding OpenAL
03:08 < exch> mm go-sdl is having some compile issues for me :( duplicate
type declaration in constants.go and a missing tyoe (internalVideoMode)
03:08 < exch> shame cos I was going to port the libVLC tut that let's you
render video to an SDL surface
03:09 < jokerwww> exch: I've compiled todays Go-SDL with todays go on 386
without problems
03:10 < exch> hmm.  I've updated both go-sdl and go today as well (64bit)
03:11 < jokerwww> very strange...
03:11 < exch> yes
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06:23 < mjrentz> jokerwww: why not just write a c function to compute the
length?
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08:28 < exch> What would you consider an acceptable location to store a
small file that holds service data between sessions when said service runs as a
daemon in root mode?
08:29 < exch> I'd go with /etc/foo.conf, since that's where pretty much all
configurations are location.  But those all seem to be static/human configurable
configurations.  Not so much storage facilities to be edited by a program itself..
Eventhough the file technically contain configuration information
08:29 < exch> *located
08:30 < bartbes> /var/cache?
08:30 < smw> isn't /usr/lib also an option?
08:31 < exch> mm.  /var/ could work
08:31 < smw> /usr/lib/program-name or /usr/local/lib/program-name
08:31 < nsf> exch:
http://www.pathname.com/fhs/pub/fhs-2.3.html#VARCACHEAPPLICATIONCACHEDATA
08:32 < exch> /usr/lib just has .so files here
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08:32 < nsf> /var/cache or /var/tmp
08:32 < smw> that is only for calculated info, not stored data
08:32 < nsf> anyway, read FHS and find what suits your requirements
08:33 < smw> ah
08:33 < nsf> "The /var/tmp directory is made available for programs that
require temporary files or directories that are preserved between system reboots."
08:33 < nsf> maybe that will work for you
08:33 < smw> not /usr/lib, /var/lib is the dir I was thinking of
08:34 < smw> /var/lib has stored data /var/cache has nice to have but not
necessary data.
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08:34 < smw> /var/tmp has temporary files that do not move between runs.
08:34 < smw> does that sound about right?
08:35 < smw>
http://www.pathname.com/fhs/pub/fhs-2.3.html#VARLIBVARIABLESTATEINFORMATION
08:35 < exch> /var/cache sounds closest to what I need
08:36 < smw> ok
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12:01 < exch> Mmm.  All that messing around to find the system's Hostname
using syscall earlier..  turns out there's a os.Hostname() function -.-
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12:06 < bartbes> :D
12:08 < exch> It doesn't use syscall to get the hostname, but gets it by
reading output from os.Open("/proc/sys/kernel/hostname", O_RDONLY, 0)
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12:12 < bartbes> well that works
12:12 < bartbes> occams razor?
12:13 < exch> probably :p
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12:13 < exch> judging from the info available in /proc/sys/kernel/ I
wouldn't be surprised if the syscall used the same method to fill the Utsname
struct
12:14 < bartbes> hehe
12:15 < exch> hmm.  I'm torn between 2 choices for a user customizable
config file.  Should I just load/save it as marshalIndent()'ed json, or should I
write a parser that can deal with the more commonly used plaintext config files on
linux?
12:17 < rsaarelm> The json config thing is very picky about formatting for
something humans will edit by hand.
12:17 < rsaarelm> But it's a good first approximation since you can have it
running in minutes.
12:17 < exch> Shouldn't be too difficult.  its just KEY=VALUE pairs with #
comments and optionall using quoted strings for values
12:18 < exch> I'll do it properly then and write a parser
12:18 < rsaarelm> Famous last words, "shouldn't be too difficult" and
"quoted strings" in the same sentence...
12:18 < exch> hehe yes, I will likely regret this.  But it keeps me off the
streets :p
12:19 < rsaarelm> But yeah, if you want proper config files, json won't cut
it imo.  Too ugly and finicky.
12:19 < rsaarelm> Actually, someone might have made a parser for ini style
files.
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12:21 < rsaarelm> Not finding it on the cat-v libraries page.  Guess I
misremembered.
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12:22 < soul9> hi
12:23 < soul9> anyone know if there exists an ebuild for go?
12:25 < soul9> hmm seems not
12:27 < soul9> i get a test failing http://dpaste.com/222736/
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12:30 < jessta> soul9: ipv6?
12:30 < soul9> yes
12:30 < jessta> no ipv4?
12:31 < soul9> i have both
12:31 < soul9> but only ipv6 dns server
12:31 < jessta> that might explain it
12:31 < soul9> lemme see
12:32 < angasul> oh, writing an ini file parser sounds like a neat little
project to do in my dead times :D
12:36 < soul9> jessta: that was it.  isn't it completely legal tu use just
ipv6 dns though?
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12:39 < jessta> I guess so, but not if you try to make ipv4 connections to
it
12:40 < soul9> well sure
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12:49 < jessta> "Go is sort of like Java's (and C's) hot younger sister.
Can't blame a person for wanting it available.  :D"
12:49 < jessta> lol
12:57 < mattn__> hi
12:57 < exch> hi
12:58 < mattn__> Ah, sorry.  i just write now in this channel.
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13:00 < mattn__> http://gist.github.com/494276
13:02 < plexdev> http://is.gd/dOAzZ by [Kai Backman] in 3 subdirs of go/ --
arm: minor bugfixes.
13:02 < exch> Is there a question associated with that?  It seems to work
fine here
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13:04 < bartbes> he's just a showoff :P
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13:04 < exch> :p
13:05 < mattn__> me?
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13:11 < mattn__> is there way to add code into World in exp/eval?
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13:18 < mattn__> I want to add package into the world.
13:18 <+iant> the comment in exp/eval/world.go says that it doesn't support
packages
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13:20 < mattn__> ah, i see.
13:25 < mattn__> more 1 question
13:25 < mattn__> i've got issue about go-gtk few weeks ago,
13:25 < mattn__> it seems that cgo doesn't working in 64bit machine
correctly.
13:25 < mattn__>
http://github.com/mattn/go-gtk/issues#issue/3/comment/268829
13:26 < mattn__> i don't know the well
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13:26 <+iant> the order of the definitions in Go is irrelevant
13:27 <+iant> I don't see why you would get a recursive type error from
those examples
13:27 < napsy> mattn__: there's a bug in cgo, I think you have to manually
edit the cgo utput
13:27 < napsy> output*
13:28 < nsf> I saw a doc mentioning Go namespaces somewhere, am I wrong or
there is something like that?
13:28 < nsf> maybe it was a blog post
13:28 < nsf> don't remember totally :(
13:28 <+iant> there are no namespaces other than packages
13:29 < mattn__> napsy: thanks
13:29 < nsf> well, there is package namespace and file namespace (where
imported packages has their own names)
13:29 <+iant> there is no difference between the package namespace and the
file namespace, at least as I would use the terms
13:29 <+iant> but I think you are thinking of the language spec
13:29 <+iant> which talks about universal scope and package scope
13:30 < nsf> ah..  it's called scope
13:30 < nsf> thanks
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13:49 < plexdev> http://is.gd/dOFGb by [Kai Backman] in go/test/ -- arm: fix
build (dodgy floats)
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14:50 < Esmil> Is there a go-library that wraps POSIX tcgetattr and
tcsetattr ?
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15:00 < exch> Esmil: This may be of interest:
https://groups.google.com/group/golang-nuts/browse_thread/thread/f28f5fc4f69e16ef
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15:01 < Esmil> exch: Ahh yes, thank you.
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17:26 < napsy> Why doesn't the regexp compiler recognise \s and gives an
illegal backslash error?
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17:29 < exch> the regexp package is very simple.  it's missing a lot of
those kind of constructs
17:29 < napsy> ok
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17:40 < angasule> I don't remember getting an answer yesterday: what is the
regex expression for any unicode character?  I'd need that for identifying
identifiers with exhuberant ctags
17:41 < exch> I'm not sure if you can
17:42 < angasule> hmm, might be \X in some
17:42 < angasule> http://www.regular-expressions.info/refunicode.html
17:42 < angasule> but I will have to check if that's the kind e-ctags uses
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17:49 < angasule> hmm
17:52 < angasule> not sure if it will work, but I'll try it tonight
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18:18 < ghiu> hi to all
18:18 < exch> hello
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18:26 < ghiu> question: i can make a simple tcp server and use
Connection.Read([]byte) to get some data.  now, my byte array is 512 bytes, after
that, if the message being sent from the client is longer, it gets trunked, of
course.  how to read an arbitrary length message?
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18:28 < exch> Use a buffered stream reader/writer:
http://github.com/jteeuwen/calculon/blob/master/bot/net/network.go#L46
18:28 < exch> the reader is used on line 126
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18:30 < ghiu> great, thank you :)
18:30 < ghiu> i'm gonna try it right now
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18:33 < ghiu> maybe also this?
18:33 < ghiu>
http://github.com/tcpip4000/socketgo/blob/github/serversocket.go#L34
18:35 < exch> that'll work to
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18:39 < plexdev> http://is.gd/dP91t by [Brad Fitzpatrick] in go/src/pkg/io/
-- io: MultiReader and MultiWriter
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18:46 < cbeck> Does anyone have a link to video of Rob Pike's talk at the
emerging languages camp at OSCON?
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18:47 < exch> http://www.youtube.com/watch?v=5kj5ApnhPAE this one?
18:49 < cbeck> exch: In that one he mentions a more in depth talk to follow,
I was hoping to find it
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18:49 < exch> ah
18:52 <+danderson> don't know if the latter was taped.
18:52 <+danderson> if it was, it's not in the oscon youtube playlist yet.
18:57 < ghiu> can i declare a map of interface?
18:57 < ghiu> m := map[string]interface does not work
18:58 < exch> m := map[string]interface{}
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18:58 < ghiu> neither :(
18:59 < Venom_X> cbeck: http://oscon.blip.tv/file/3917782/
18:59 < exch> err, sorry: m := make(map[string]interface{})
19:00 < exch> Venom_X: it's the same one as on youtube
19:00 < Venom_X> oh
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19:26 < ghiu> exch: thanks, i forgot it
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19:47 < tumdum> hi, I can't find (in pkg reflect) any way to get func name,
is there none?
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19:53 < CodeWar> rather premature question (having read 2 blogs and the GO
youtube presentation) but why does a *systems* language have to be compiled to
native code
19:53 < CodeWar> JITing provides faster runtime adaptable code no?  or do
your studies reveal otherwise?
19:53 < exch> why not?
19:54 -!- ilovefairuz [~ilovefair@unaffiliated/violinappren] has joined #go-nuts
19:54 < CodeWar> my defintion of systems may not match yours but lets take
an OS kernel for example..  the memory manager the part that deals iwth tons of
page tables can beneift from JITting IMO
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19:57 < exch> I really don't know enough about either case to give an
informed response, so I'll leave that to those who do :)
19:59 < CodeWar> if this has been discussed in some forum/blog feel free to
point me at this point I m simply underread
20:00 < exch> If it's been discussed anywhere, it'll be the mailinglist:
http://groups.google.com/group/golang-nuts/topics
20:00 <+iant> tumdum: the reflection package does not provide a way to get
the name of a function, no
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20:01 <+iant> CodeWar: a JIT can be faster in the long run in some cases,
but there is a startup penalty
20:03 < CodeWar> hence hotspot JITting
20:03 < CodeWar> though true your init code running native will be faster
than interpreted (hotspot jitting)
20:04 < tumdum> iant: do you know of ony way to get that kind of
information?
20:04 <+iant> tumdum: what function name do you want?
20:04 <+iant> does runtime.Caller give you what you need?
20:05 <+iant> CodeWar: A JIT is a much more complex system which can in some
specific cases provide better performance
20:05 <+iant> compiling to native code is simpler and always gives good
performance
20:05 <+iant> it would be entirely possible to use Go with a JIT
20:06 <+iant> but it doesn't seem like the obvious choice for a first
implementation
20:06 <+iant> at least not to me
20:06 < CodeWar> iant, fair enough I buy the simplicity argument ..  the
*specific* case speedup / *always* good performance parts are a bit vague but I m
sure you have your studies to back taht up for the problems at hand
20:07 < tumdum> i have func A that takes other func B as argument and want
to know the name of B in A. Caller doesn't help with that
20:07 <+iant> tumdum: there is no general way to answer that question,
because the argument to A may not have a name at all
20:07 <+iant> it is also true that there is no way to discover the name if
it does in fact have a name
20:07 < exch> tumdum: that won't always make sense.  if yuo pass a closure
as B, it will never have a name to begin with
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20:08 < ilovefairuz> tumdum: 'func's are just values
20:08 < CodeWar> another introductory question ...  when you place an object
on a channel are we doing a deep copy or passing references
20:08 < ilovefairuz> tumdum: the 'name' is just an identifier referring to
this value
20:09 <+iant> CodeWar: putting an object on a channel is like an assignment;
the object is passed by value
20:09 <+iant> CodeWar: if you put a pointer on the channel, then you in
effect passing a reference
20:09 <+iant> to whatever the pointer points to
20:09 < angasule> CodeWar: perhaps you should read some docs and watch the
google tech talk?  the techtalk in particular is nice
20:09 < CodeWar> but it doesnt internally deserialize the pointer and place
a copy of the origianl object graph does it?
20:10 < CodeWar> reason I ask ..
20:10 <+iant> no, it's like an assignment
20:10 <+iant> you get another copy of the pointer
20:10 < ilovefairuz> tumdum: var f func(){} = func(){} ; var g = f;
20:10 < CodeWar> we have a pipeline that does something similar and in the
long run we found that placing references in a chain is just as bad because that
reference can by virtue of an object graph ..
20:10 < ilovefairuz> tumdum: sorry, var f fun() = func(){}
20:10 < CodeWar> touch global state which needs locking
20:11 < ilovefairuz> err missing c
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20:11 <+iant> I'm not sure what you mean by "just as bad," but in any case,
if doing something is painful, then don't do it
20:12 <+iant> you can definitely get synchronization errors by passing
pointers on channels
20:12 <+iant> those should be avoided
20:12 < CodeWar> ok ..  so to avoid that you do what exasctly use explicit
locks / some optimistic construct or is there something in the language to catch
such mistakes
20:13 <+iant> there nothing in the language to catch such a mistake, because
when done correctly it is very useful
20:13 < CodeWar> 5s summary ..  message passing using references ( or
pointers) doesnt really provide much value for concurrency unless theres something
that guarnatees single ownership of that reference
20:13 <+iant> the language makes it easy to write correct concurrent code,
but it does not prevent you from writing incorrect code
20:14 <+iant> you write program logic to guarantee that single ownership
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20:14 <+iant> if somebody had a clever way to express that in the language
I'm sure we would consider it, but it's hard
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20:14 < tumdum> one more thing -- so the only reason that there is a way to
get name of method is that methods are not first class and there is no way to
create them and assign them to vars ?
20:15 < CodeWar> iant, thats difficult for a programmer to guarantee single
ownership ..  consider two objects from different classes that are composed of a
whole graph of objects.  the last leaf of this object graph could be a shared
object
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20:15 < CodeWar> so now these two objects are related to each other via
shared state ..  side effect of one can bite the other
20:15 <+iant> tumdum: I would put it the other way: you can't get the name
of a function because functions are first class and you can create them
20:16 < ilovefairuz> tumdum: that's what i just did, i assigned one to a var
and reassigned it
20:16 <+iant> tumdum: not sure if you mean to distinguish functions and
methods
20:16 <+iant> CodeWar: I'm not sure how to relate that to Go which doesn't
have objects or classes, but I certainly agree that you can construct a situation
in which two goroutines think they own an object
20:16 < tumdum> ilovefairuz: but there is no method literals, only function
literals
20:17 <+iant> the way to avoid that is to follow Go's slogan: share memory
by communicating, don't communicate by sharing memory
20:17 <+iant> transfer explicit ownership between goroutines
20:18 < CodeWar> I see so there is an ownership transfer construct ..
interesting
20:18 <+iant> it's just a program logic thing, there isn't a language
construct
20:19 < CodeWar> ok then I ll contend its not really helping your concurency
goal from a language perspective anymore than say Java or C# which can provide
channels as libraries.  The slogan "share by cummincation" applies equally well
there
20:20 <+iant> in a purely abstract sense, that is true; in a practical
actual coding sense, it's a lot easier to use channels which are first class in
the language than it is to use a library
20:20 < ilovefairuz> tumdum: there aren't really 'methods' in go, in
classical OO sense
20:20 < CodeWar> you mean the "<-" and "->" syntax?  hmmm
20:21 <+iant> in particular, the efficient select statement in Go is
difficult to implement in a general library
20:21 < ilovefairuz> more like, associated functions
20:21 <+iant> not impossible, mind you, but it's not like there are
libraries sitting around which provide it
20:21 < CodeWar> I suppose select is something taht does pattern matching on
incoming messages?  like erlang?
20:21 <+iant> no; erlang requires it because their version of channels (I
forget the name) are not first class
20:22 <+iant> you can write pattern matching on a channel but it's much less
necessary in Go
20:22 < CodeWar> *its like not there are libraries siting around which
provide it" ....  I ll contend that too :-) JMS ?
20:23 < CodeWar> you post your message to named queues ..  queues can be
single owner or pubish subscribe ..
20:23 <+iant> what is the equivalent to the select statement?
20:23 < CodeWar> named queue ..  the name part
20:23 < CodeWar> you say what queue you want to handle messages for ...
20:23 <+iant> that doesn't sound the same....
20:23 < tumdum> ilovefairuz: ofc, but I'm not arguing about that ;)
20:23 < CodeWar> oh you re asking if a queue has messages of different types
then what
20:24 <+iant> select takes a set of I/O operations on channels, picks one
that is ready, and runs it
20:24 < CodeWar> true then the listener has to implement a State pattern or
at the very least a giant switch case
20:24 < CodeWar> my bad I completely misunderstood what select does ...  let
me think about this
20:25 < CodeWar> Unix select/poll like behaviour right?
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20:25 <+iant> similar, but the actual I/O is done by the select as well
20:25 <+iant> (otherwise you have race conditions)
20:25 < CodeWar> sure
20:26 < CodeWar> tell me something ..  if you have a named queue and several
incoming messages on that queue why doesnt a green thread per message type give
you what you want
20:26 < plexdev> http://is.gd/dPjXS by [Rob Pike] in go/src/pkg/fmt/ -- fmt:
move comment into doc.go.
20:26 < xb95> I need someone to RTFM me, because I can't find this
anywhere...  I want to create a well-structured program.  The main package does
only limited stuff, pulling in other packages that define the data structures,
support methods, etc.  But I can't for the life of me figure out how to get 6g/6l
to like what I'm feeding it.  Is there a simple-ish example/doc on how to make an
app that uses several .go files?
20:27 < CodeWar> let me elaborate
20:27 <+iant> CodeWar: can I have a queue of queues?  Can I construct a
queue and send it to another thread and then wait for that thread to reply on that
queue?
20:27 <+iant> xb95: you could look at src/cmd/cgo
20:28 < tensorpudding> can i ask a bothersome question?
20:28 < CodeWar> iant, queue of queues..  interesting concept never thought
about that one :-)
20:28 < xb95> iant: Thanks, I'll start there.
20:28 <+iant> CodeWar: maybe you should read Effective Go, it will give you
more a feel for the language
20:28 <+iant> tensorpudding: you can just ask, you don't need to ask whether
you can ask
20:29 < tensorpudding> namely, will go evolve to get generics?  or is that
something that is unlikely to ever happen?
20:29 < CodeWar> iant, let me do that ...
20:29 < tensorpudding> if anyone in here at the moment has their fingers on
the pulse of go's development
20:29 <+iant> tensorpudding: http://golang.org/doc/go_lang_faq.html#generics
20:31 < tensorpudding> also, is it a feature or a bug that one cannot give
instance methods for built-in types?
20:32 <+iant> tensorpudding: it's a feature
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20:32 < tensorpudding> rather, i wanted to create an interface which would
be satisfied by int/float/et.  al.
20:32 <+iant> you say "type MyInt int" and put methods on MyInt
20:32 <+iant> yeah, the only interface that they satisfy is interface{}
20:33 < tensorpudding> The thing I wanted to do was to create an interface
that generalized well-orderable types
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20:33 < exch> xb95: This may be of help.  A simple example project showing
how compiling multiple files in one project works, as well as compiling/linking
multiple packages into 1 binary: http://github.com/jteeuwen/go-example-multipkg
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20:33 < taruti> tensorpudding: for what purpose?
20:34 < tensorpudding> I wanted to make a binary search tree for arbitrary
things which could be ordered
20:34 < taruti> tensorpudding: go idioms are different so if you are trying
to port concepts from e.g.  Haskell that won't work nicely.
20:34 < tensorpudding> You read me well, heh.  My language of choice is
Haskell.
20:34 < taruti> so why not 'interface{}' + a sort function?
20:34 < Namegduf> Absence of generics means writing generic data structures
is not essentially possible without boxing/unboxing via interface{}
20:34 <+iant> tensorpudding: well, as noted, Go doesn't yet have generic
types
20:35 < ilovefairuz> can 8g only compile one go file per invocation ?
20:35 <+iant> ilovefairuz: no.....
20:36 < tensorpudding> taruti: how would that work?
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20:36 < tensorpudding> also i have one final question at the moment about
godoc
20:36 <+iant> tensorpudding: see the sort package
20:37 < tensorpudding> I recall I looked at the sort packages but I don't
see how that could be useful to me.
20:37 <+iant> I'm not sure whether it would be useful, but it's an example
of interface{} plus a sort function
20:37 < tensorpudding> The data structure I wanted to implement, a treap,
doesn't have a concept of sorting, just a concept of being ordered.
20:38 <+iant> well, container/heap is another example of this kind of
approach
20:38 <+iant> again, I don't know whether it would actually work for you
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20:39 <+iant> I won't deny that Go does not have good support for generic
containers
20:40 < nickaugust> ok so im writing these go programs and all is going well
but how do I write a more interactive terminal program?  i want display a form
with a fiew fields and a save button on the bottom.  in general how do I go about
doing somethign like that?
20:40 < tensorpudding> I figure I should probably take to programming in Go
using Go's strengths rather than trying to port things I have written in vastly
different languages
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20:42 < tensorpudding> Anyway, my question about godoc
20:42 < tensorpudding> godoc is able to print documentation from the
packages included with go, but I can't figure out how to get it to generate
documentation from my own packages
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20:44 < tensorpudding> wait, I found -path, i suppose that could work
20:46 < taruti> tensorpudding: see
http://bitbucket.org/taruti/go-extra/src/tip/Makefile for a dirty way to do it
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21:26 < ilovefairuz> nickaugust: i think there are some ncurses bindings
21:26 < ilovefairuz> Question: Can I not compile files declaring different
packages in the same 8g invocation ?
21:26 < exch> nope
21:27 < exch> need to be compiled seperately
21:27 < nickaugust> ilovefairuz: thx i'll check that out
21:30 < ilovefairuz> exch: and in order to link it, do i have to compile a
library or can i just link the .8 object file?
21:31 < exch> you compile each package independantly with 8g.  When yuo
reach a package/app that requires another one, you just need to tell 8l where to
find the compiled .a files.  By default they are installed to the go package dir
21:31 < exch> it'll import them automatically
21:31 < exch> http://github.com/jteeuwen/go-example-multipkg <- better
explanation
21:32 < exch> http://www.youtube.com/watch?v=jDWBJOXs_iI this vid also makes
it pretty clear
21:33 < nickaugust> is there a go ncurses library?
21:34 < exch> nickaugust: yep http://go-lang.cat-v.org/library-bindings
21:34 < ilovefairuz> exch: thanks, nice repo
21:34 < nickaugust> exch: ah cat-v :) thanks
21:34 < ilovefairuz> including $(GOROOT)/src/Make.$(GOARCH) is rather..
strange though
21:35 < xb95> oh exch++, that's what I was looking for an hour ago.  I've
already used cgo as an example and that's working, but this is helpful.  thanks!
21:35 < exch> It makes sure it works on all platforms :)
21:35 < exch> xb95: I did link it for you, but I guess you where away.
Sorry, should have been faster :)
21:36 < xb95> exch: oh oops, I see that now.  well, thanks for trying.  :-)
21:36 < exch> np
21:38 < exch> Is there a simple way of doing this in Go? 's =
socket.socket(socket.AF_INET, socket.SOCK_DGRAM)' Or should I just rip the guts
out of the net package and do it manually?
21:39 < xb95> net.DialUDP ?
21:39 < exch> nvm.  it's pretty straightforward, judging from the socket()
function
21:39 < exch> I just need a socket.  the dial() functions actually make
connections which I don't need in this case
21:40 < xb95> ah, syscall.Socket then
21:40 < xb95> yeah
21:40 < xb95> which is probably what you found
21:40 < exch> aye
21:40 < xb95> also, UDP is connectionless, so I don't expect the DialUDP
function does anything other than setup the socket.  at least, I'd hope :)
21:41 < xb95> http://golang.org/src/pkg/net/udpsock.go#L227
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21:41 < xb95> yeah
21:41 < xb95> it's basically just a socket wrapper
21:41 < exch> good point
21:42 < xb95> but it does a lot of the setup and error checking, so if
you're going to use it for sending data, it might be worth using anyway
21:42 < exch> The api doesn't expose the underlying socket though
21:42 < xb95> ahh
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21:45 < ilovefairuz> exch: how do I make a library out of a .8 ?
21:47 < exch> there's a subtle difference in the includes of the Makefiles
that determine if you are building an app or package.  The second include is
either Make.pkg for packages or Make.cmd for apps
21:47 < exch> if you run make on that, it'll build either the one or the
other.  All the messy work is defined in those includes
21:48 < exch> Probably worth reading through them sometime to see what's
going on
21:49 < nickaugust> is termbox stable?
21:49 < nickaugust> nsf: you here?
21:49 < ilovefairuz> exch: the makes files or go or the example repo?
21:50 < ilovefairuz> of go *
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21:50 < exch> the includes are from go itself
21:50 < exch> $(GOROOT)/src/Make.pkg and $(GOROOT)/src/Make.cmd
21:51 < ilovefairuz> oh i just saw it
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22:24 < ilovefairuz> http://stackoverflow.com/questions/tagged/go
22:24 < ilovefairuz> good stuff
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22:55 < jokerwww> I'm trying to wrap a c function call that return
**SDL_Rect(null terminated array of SDL_Rect) but can't seem to do it because I
don't know the size of the array.  any ideas?  This is the code I have so far:
http://pastebin.com/YyEurCAC but it doesn't work because len(array) is alway
zero....
22:57 < raylu> my first intuition is that you should instead be looping
until you hit a null
22:58 < jokerwww> raylu: yes, that's how I'd do it in C, but how do I loop
over a pointer in go?
22:59 < raylu> i'd answer if i knew go :P sorry
23:00 < exch> I had a similar issue with a list of c strings.  I've solved
it, but if I remember right, i dod know the size of the list
23:00 < exch> lemme check
23:00 < exch> *did
23:02 < ilovefairuz> raylu: look in the pointer section of the 'unsafe' pkg
23:03 < ilovefairuz> jokerwww: ^
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23:04 < ilovefairuz> http://golang.org/src/pkg/unsafe/unsafe.go#L21
23:04 < exch> hmm yes.  it's the reverse as well, but you can index the slab
of memory using i as a counter.  a pointer is always 8 bytes in size, so you can
index each new rect at (arr + i*8)..  continue looping until the value at (arr +
i*8) is null
23:05 < jokerwww> ilovefairuz: I have looked at it, but I still couldn't
find anything that would be similar to pointer arithmetic
23:05 < exch>
http://github.com/jteeuwen/go-pkg-libvlc/blob/master/libvlc/instance.go#L14 this
does the reverse with the string list
23:05 < exch> No sure if it'll help though
23:06 < jokerwww> exch: I think it will, it shows how to add pointers
23:06 < exch> ya.  that works quite well
23:06 < exch> the casting is a bit of a headache though :p
23:07 < ilovefairuz> looks like the regex of pointers!
23:11 < ilovefairuz> wouldn't it have been shorter if defining the receiver
only required the type (and not an identifier) and was referred to inside the func
body with a keyworded 'this' ?
23:11 < exch> the net package needs an implementation for inet_ntop
23:12 < exch> ilovefairuz: yes I suppose it would have.  But I guess that
smelled too much like status quo OOP :)
23:12 < exch> I'm a rebel though, I always name the receiver 'this'
23:12 < exch> My syntax highlighter even has it highlighted as a keyword :p
23:12 < ilovefairuz> but it isn't, just being terse in the spirit of Go!
23:12 < exch> yessir!
23:13 < ilovefairuz> they should have keyworded this even if not used
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23:17 < boscop> when a function in go returns multiple values, can you pass
them to another function call without having to create tmp variables?
23:18 < exch> yes, as long as the receiver has the same amount of arguments
23:18 < exch> and of the right type/order of course
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23:19 < saracen> Is it possible for me to get the size of a struct?  it
appears unsafe.SizeOf and binary.TotalSize both require an initialised variable of
that struct type, I need it before I initialise a variable
23:19 < boscop> what if the function requires further arguments, can you
just add them to the parameter list, next to the first function call?
23:20 < exch> boscop: not sure.  Havent actually tried that yet
23:20 < ilovefairuz> boscop: try and tell us!
23:20 < exch> Incidentally, this won't work when you try to initialize a
struct with literals: type F struct{ a, b, c int}; func foo() (int, int, int)
{...}; f := F{ foo() } <- won't work
23:20 < boscop> ;)
23:21 < exch> saracen: not as far as I know
23:23 < saracen> :(
23:23 < boscop>
http://steve-yegge.blogspot.com/2010/07/wikileaks-to-leak-5000-open-source-java.html
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23:29 < exch> lol
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23:33 < nickaugust> boscop: nice
23:39 < ilovefairuz> lol
23:41 < ilovefairuz> i was just fixing compile errors because of using
non-capitalized methods
23:42 < ilovefairuz> the compiler error is a little cryptic whining about
"non exported" stuff
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23:55 < exch> yay.  socket stuff sorted out.  That was easier than I thought
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23:56 < exch> I cna now fetch the ip address for a local interface by it's
name
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23:57 < drhodes> exch: have you seen the netchan package?
23:58 < exch> I've played with it a bit a while ago
23:58 < drhodes> I wonder if it has the one way restriction .
23:58 < drhodes> ^ still
23:59 < exch> Not sure.  it did when I used it.  about 2 months ago or so
23:59 < drhodes> but there's a fairly easy hack to get around that, anyways.
netchan is great, one of my favorites.
--- Log closed Thu Jul 29 00:00:05 2010