Go Language Resources Go, golang, go... NOTE: This page ceased updating in October, 2012

--- Log opened Mon Sep 06 00:00:06 2010
00:00 < steven_t> wow
00:00 < steven_t> reflect is my very favorite package now
00:00 < steven_t> closest to ruby ill ever get in Go
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00:03 < nsf> steven_t: yes, no built-in types have any methods
00:04 < nsf> it was mentioned many times on the ML
00:04 < nsf> or maybe even in the FAQ
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00:04 < nsf> it was done that way in order to keep things simple
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01:46 < steven_t> ML?
01:48 < nsf> mailing list
01:56 < steven_t> oh
01:56 < steven_t> i might should sign up
01:56 < steven_t> hey, why cant you declare a method on an interface type?
01:56 < steven_t> like interface{}
01:56 < steven_t> i totally just wrote func MethodNamed(obj interface{},
name string) *reflect.Method;
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01:57 < steven_t> and now RespondsTo() ;)
01:58 < nsf> you can
01:58 < nsf> but you will have to define your own type
01:58 < steven_t> i just tried it
01:58 < nsf> type Whatever interface{}
01:58 < steven_t> type InterfaceType interface{}
01:58 < nsf> doesn't work?
01:58 < steven_t> it still said invalid receiver
01:58 < steven_t> func (i InterfaceType) blablabla()
01:59 < nsf> interesting
01:59 < steven_t> try it and see
01:59 < steven_t> for yourself
01:59 < steven_t> *urslf
02:00 < nsf> I believe you
02:01 < steven_t> you shouldnt
02:01 < steven_t> i could be lying
02:01 < steven_t> im very very lazy, you know
02:01 < steven_t> and its easier to lie than to actually write a test case
02:01 < steven_t> bbl, rvb time with the wife
02:01 < steven_t> we're on season 1 :)
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09:27 < plexdev> http://is.gd/eXfez by [Nigel Tao] in 2 subdirs of
go/src/pkg/exp/draw/ -- exp/draw: unify a draw.Context's keyboard, mouse, etc.
channels into a
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16:44 < gigatropolis> question on the Conn interface in net package.  Will
the Read() return the entire message that was sent or is there no guarantee you
get the whole message like python recv() ?
16:44 < taruti> no guarantee with tcp
16:45 < napsy> gigatropolis: call Read() untill you have all the data
16:45 < nbjoerg> tcp has no messages
16:46 < gigatropolis> What does in return when finished?  return a zero?
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16:58 < gigatropolis> I'm looking at a Go IRC example that uses the
bufio.ReadWriter to read in the data from a socket until it reaches a newline.  Is
there a way to use the bufio to read in the entire message?
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17:00 < exch> Instea dof looking for \n, have it read until the termination
character for your 'message' occurs.  Whatever that may be
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17:00 < exch> Or if each 'message' is a fixed size, just read N bytes and
try to parse it into a message to make sure it's valid.
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17:09 < gigatropolis> There's no terminator on the message, but I have a
header that tells the size of the message
17:10 < exch> read the header then and get the total number of bytes to read
additionally.  I do hope for your sanity that the header is at least a fixed size
:)
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17:14 < gigatropolis> exch: yes it is.  I was looking for a lazier way of
reading in the whole message instead of parsing the header and looping till all
the data is read.  It's all good.
17:16 < Namegduf> gigatropolis: The problem is that with the way TCP (and
Ethernet) works, messages are sent and received in pieces.
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17:46 < steven_t> the cases in a switch in go can be function calls right?
17:47 < steven_t> seeing as it can be any expression
17:47 < steven_t> cuz i hate this if-else-if-else
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17:50 < exch> steven_t: yes
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17:50 < exch> incidentally, this allows multiple cases with the same value
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17:56 < steven_t> :)
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18:10 < steven_t> guys
18:10 < steven_t> i have go installed but its in a completely non-standard
location
18:10 < steven_t> where do you usually install it to when you are running
mac os x?
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18:16 < jessta> steven_t: there is no standard location
18:17 < steven_t> urg
18:17 < steven_t> whats a pretty good location then?
18:17 < steven_t> it feels weird to have it in ~/go
18:18 < jessta> that's where I have it
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18:21 < exch> suits me fine to have it in ~/go.  saves having to dig through
my filesystem searching for it
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18:41 < steven_t> actually i have it in ~/Desktop/go
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18:52 < steven_t> is there some place for a function of max() or min() for
[]int ?
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19:02 < steven_t> also does Go have some kind of function like ruby's map
function?
19:02 < steven_t> (or pythons)
19:03 < steven_t> i imagine its not too hard to write one, but with go's
typing system its kind of hard to write one so flexible
19:04 < skelterjohn> for now you can write a map function that takes type
interface{}
19:04 < skelterjohn> and that will work fine
19:04 < skelterjohn> but the function you pass it also has to take type
interface{}
19:05 < skelterjohn> so, it'd be nice if there was a way to do it with
generics
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21:11 < nsf> does 6cov works for Go?
21:11 < nsf> is there any code coverage tool for Go?
21:11 < nsf> work*
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21:29 < nsf> hehe, just finished executing renaming test on my demo app
(gomandel)
21:29 < nsf> it was able to rename each identifier in the code without
breaking it
21:30 < nsf> which is a good sign
21:35 < steven_t> what is generics
21:35 < steven_t> i keep seeing it mentioned in the faqs
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21:35 < steven_t> is it like ruby's lack of types, or objc's id type, or c's
void* (if everything was a pointer)?
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21:36 < cbeck> steven_t sort of, only type safe
21:36 < steven_t> o
21:36 < steven_t> how does go interface with c?
21:37 < cbeck> with the cgo libs
21:37 < exch> painfully
21:37 < steven_t> i dont see cgo anywhere on the site
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21:38 < exch> http://golang.org/cmd/cgo/ a bit meager as far as docs go, but
it's there :)
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21:38 < exch> you're probably better off examinging some of the existing c
library bindings here http://go-lang.cat-v.org/library-bindings
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21:44 < steven_t> is go's runtime written in c?
21:44 < steven_t> i heard that c was pretty slow on modern archs
21:44 < nsf> yes
21:44 < nsf> someone lied to you
21:45 < steven_t> it was in this talk:
http://www.coreint.org/2010/05/episode-30-seed-of-discontent/
21:45 < steven_t> er, not slow,
21:45 < steven_t> but rather, we could do a lot better
21:45 < steven_t> since c was optimized for a long-gone arch
21:46 < nsf> well from that point of view yes
21:46 < nsf> C isn't really a good language that can easily use modern
hardware features
21:46 < nsf> like SSE, etc.
21:46 < nsf> it has intrinsics
21:47 < nsf> but basically it's asm + register management done automatically
21:47 < steven_t> ok
21:47 < nsf> but!
21:47 < steven_t> id like to see a faster than c runtime
21:47 < nsf> there is no other language too
21:47 < nsf> that is well suited for modern cpu architecture
21:47 < steven_t> this is the post he was clarifying in his guest appearance
in that podcast i just linked to:
http://rentzsch.tumblr.com/post/598576172/clarification
21:48 < nsf> runtime will be faster
21:48 < nsf> but "faster than C" is a totally wrong statement
21:48 < nbjoerg> biggest issue of the (low-level) runtime is not that it is
written in C
21:49 < nbjoerg> the calling convention is IMO suboptimal from a performance
perspective, but that's a different question
21:49 < nsf> GC needs to be rewritten, scheduler needs to be rewritten
21:49 < nbjoerg> *nod*
21:50 < nsf> em..  back to 6cov, it looks like it is supposed to work for Go
21:50 < nsf> but I can't get it work on x86
21:51 < nsf> of course go compiles so fast that I can do coverage tests
manually :D
21:51 < nsf> but..
21:51 < steven_t> can you declare a var static in go?
21:51 < nsf> :(
21:51 < nsf> steven_t: no
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21:52 < nsf> static in C is a usual global unexported variable
21:52 < nsf> in C++ static is a very bad concept
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21:52 < nsf> in D it's as in C
21:55 < nsf> if you want it as in C or D, just use global var, if as in C++,
there is a Once function afair (or once package)
21:55 < nsf> somewhere
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22:00 < steven_t> nsf: i used a static variable inside a function so it
wasnt recreated at every time the function was called
22:00 < steven_t> since it was data that would never change
22:00 < steven_t> how would you do this in Go?
22:01 < nsf> use const or global variable instead
22:01 < steven_t> const probably seems better
22:01 < steven_t> i tried that though and it complained
22:01 < steven_t> probably i was doin it wrong
22:01 < nsf> it's use is limited for strings, ints and floats
22:01 < steven_t> i have arrays of ints
22:01 < nsf> or "just strings" and "just numbers" in Go terminology
22:01 < nsf> you can't have an array as const
22:01 < nsf> use global var
22:02 < steven_t> http://github.com/sdegutis/uttt/blob/master/c/ttt.c#L15
22:02 < steven_t> thats what im trying to recreate in Go
22:02 < nsf> yes, use global variable
22:02 < steven_t> why not const?
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22:02 < nsf> nsf | you can't have an array as const
22:02 < nsf> I told you why
22:03 < steven_t> hi
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22:22 < steven_t> is it just me or is there no built in way to append to a
slice without regards to its capacity or size?
22:22 < steven_t> kind of like how in ruby or python you can just append to
a list/array and be done with it
22:22 < jnwhiteh> steven_t: well, a slice is just a pointer to an underlying
array, so no
22:24 < steven_t> right but isnt there a builtin function or whatnot that
appends and resizes if needed?
22:24 < steven_t> pretty much like there is *right in the tutorial*?
22:24 * steven_t is refering to the Append func in the go tut
22:24 < steven_t> i mean, seriously, this seems like a common enough
function to not need to reinvent the wheel
22:24 < steven_t> er, me not reinvent
22:24 < jnwhiteh> well, how much do you grow the array?
22:25 < jnwhiteh> there's no one-size-fits-all solution, hence why they let
you write your own
22:25 < jnwhiteh> there's the built-in copy function
22:25 < steven_t> ugh
22:25 < jnwhiteh> that provides you all you need to write a very short
function for your own needs
22:25 < steven_t> i see
22:26 < steven_t> so if i know the maximum capacity it will have is 9 items,
then i can make([]int, 0, 9) and then itll have a len() of 0 but a cap() of 9
right?
22:26 < jnwhiteh> correct
22:27 < steven_t> then i would just append to it by doing array[len(array)]
= i
22:27 < steven_t> and it will increase the len() by 1 each time, right?
22:27 < jnwhiteh> up until len == cap
22:27 < steven_t> (but the cap() always remains 9)
22:27 < jnwhiteh> at which point doing that will cause a panic
22:27 < steven_t> right, but im looping from 0 to 8, so that wont happen
22:27 < steven_t> ok im just trying to think of the most straight-forward
and simplest way to do what im trying to do
22:28 < steven_t> its a PITA though
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22:32 < steven_t> oh!
22:32 < steven_t> guys!
22:33 < steven_t> if you have a function that returns 2 vars, and you try to
assign it to a single var, will that var be an array containing both vars?
22:33 < steven_t> like in python or ruby?
22:33 < jnwhiteh> no
22:33 < jnwhiteh> you'll probably get a compilation error
22:34 * steven_t cries
22:34 < jnwhiteh> they're not tuples
22:34 < jnwhiteh> they're proper multiple returns
22:34 < steven_t> hi
22:34 < nsf> steven_t: I told you!
22:35 < nsf> 2010-09-06 03:52:03nsfand you will be disappointed after trying
to use Go as Ruby
22:35 < nsf> here it is
22:36 < nsf> stop doing that
22:36 < nsf> really
22:36 < nsf> Go isn't ruby or python
22:38 < steven_t> all im trying to say
22:38 < steven_t> is that go is so sexy
22:38 < jcao219> -.-
22:38 < steven_t> esp compared to c or c++
22:38 < steven_t> but it tricks me into thinking its SUPER sexy
22:46 < steven_t> am i to understand that else must go on the same line as
the closing brace for the previous part of the if?
22:46 < steven_t> ie, } else {
22:46 < steven_t> and that its forced by the semicolon rule?
22:46 * steven_t fucking hates that semicolon shit
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22:47 < nsf> you shouldn't learn Go, really
22:48 < steven_t> LOL
22:48 < steven_t> <3
22:50 < steven_t> so multiple packages can declare a name such as IntArray
right?
22:50 < steven_t> theres no problem with that due to package qualification,
right?
22:51 < Xenith> Correct, it just needs to be unique per package.
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23:02 < steven_t> hi
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23:59 < cbeck> the ability to do all that comes at the expense of type
safety, you're trying to write dynamicly typed code in a staticly typed lng, and
that's doomed to failure
--- Log closed Tue Sep 07 00:00:06 2010