--- Log opened Tue Dec 14 00:00:01 2010
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00:57 < _nil> uriel: it's ok i'll just do them from the VM until they are
closed
00:57 < _nil> nbd
00:57 < _nil> from now on i need to work in the cloud :)
00:57 < _nil> thanks!
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01:16 < plexdev> http://is.gd/iHENU by [Robert Griesemer] in
go/src/pkg/index/suffixarray/ -- suffixarray: provide accessor to data
01:17 < plexdev> http://is.gd/iHEOa by [Robert Griesemer] in
go/src/pkg/go/token/ -- token/position: provide files iterator
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02:44 < joyer> hi all.  is the anyway to chain multi-value returned fuction?
02:44 < joyer> something like fmt.Printf(string(ioutil.ReadAll(r.Body)))
02:47 < exch> nope
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03:01 < nsf> joyer: you can make a wrapper if you really want to
03:01 < nsf> that ignores all returned values except the one you're
interested in
03:02 < nsf> func ignoreError(data []byte, err os.Error) []byte { return
data }
03:02 < nsf> and then:
03:02 < nsf> data := ignoreError(ioutil.ReadFile("hello.txt"))
03:03 < nsf> but imho that's just insanity
03:05 < joyer> So we can't line up multi-var function is a feature.
03:06 < nsf> it's an absence of feature
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03:07 < joyer> lol.  Just trying to make sure.
03:14 -!- jartur [~jartur@93-88-3-020-xdsl.vntc.ru] has joined #go-nuts
03:15 < jartur> Hello, does anybody know how net package works with TCP
connections?  Does it use simple blocking read() calls or does it use poll/epoll
internally?
03:16 < nsf> it uses OS poll features internally
03:16 < nsf> btw, source code is here, you can take a look by yourself
03:17 < nsf> $GOROOT/src/pkg/net/fd_linux.go for example
03:18 < jartur> I am going to, but it's a li'l bit difficult ot read through
Go code for me yet.
03:18 < nsf> epoll is everywhere
03:18 < nsf> you don't even need to read go code for that :)
03:18 < jartur> I'm now at the stage of trying to grasp its idioms, etc
03:18 < jartur> nsf: Thanks =)
03:19 < nsf> [nsf @ net]$ grep -i epoll fd_linux.go | wc -l
03:19 < jartur> So I can safely use a goroutine per connection idiom?
03:19 < nsf> 25
03:19 < nsf> literally everywhere
03:19 < nsf> (file is 150 lines of code)
03:19 < nsf> jartur: exactly
03:19 < jartur> nsf: Damn, sorry =)
03:19 < nsf> that's what Go was made for :D
03:19 < nsf> (joke, sort of)
03:20 < jartur> And do you know if go is stable enough already to use in
production by chance?
03:21 < nsf> it's a hard question
03:21 < nsf> 'maybe' or 'probably' is the answer
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03:22 < nsf> I mean it's quite simple, it works, dev team is focused pretty
much on stability
03:22 < nsf> but there are things happen
03:22 < nsf> like breaking syntax
03:22 < nsf> new features
03:22 < nsf> breaking std libraries
03:22 < nsf> happening*
03:23 < jartur> I guess I'm going to try on a rather small project for now.
Rewrtie it from java and compare performance and memory consumption.
03:23 < nsf> ah, yes..  and (my personal opinion) it has a crappy garbage
collector
03:23 < jartur> How much crappy?
03:24 < nsf> but looks like there will be a new one, more likely sooner than
later
03:24 < jartur> I understand that java's got better
03:24 < nsf> jartur: it's simple mark & sweep, never releases memory back to
OS
03:24 < nsf> for servers software I guess it could work
03:24 < jartur> I only write servers =)
03:24 < jartur> In java unfortunately
03:25 < nsf> well, that's the google's niche as well, so..  you may want to
try Go definitely
03:25 < jartur> And I don't want to go to C
03:25 < jartur> Really.
03:25 < nsf> yeah
03:25 < jartur> And i hate java
03:25 < jartur> =)
03:25 < nsf> C is like nice..  but..  every programmer at some point
realises that he's tired of buffer overflow stuff, etc.
03:26 < nsf> that's my story
03:26 < jartur> As I understand go is currently definitely NOT faster than
java.
03:26 < nsf> jartur: on x86_64 it's very close to java
03:26 < nsf> and sometimes faster
03:26 < nsf> if we can say so about the language
03:26 < nsf> it's all boils down to applications anyway
03:26 < jartur> It just surprises me.
03:26 < nsf> but in Go there is more control over memory layout
03:26 < nsf> than in Java
03:27 < jartur> Java today is one of the fastest programming systems
03:27 < |Craig|> I'd say go encourages some design practices that are faster
than those encouraged by java
03:27 < jartur> I remember it 10 years ago
03:27 < nsf> jartur: I've never programmed java :)
03:28 < jartur> Well, I think basically changing stupid synchronized with
RWMutexes is going to make SW faster =)
03:28 < |Craig|> All my classes teach wrapping java stuff in so many layers,
and with go I often don't even have dynamic dispatch overheads
03:28 < jartur> I'm just sometimes too lazy to use mutexes in java over
synchronized
03:28 < nsf> but I know some details..  like it doesn't have unsigned
integers..  or it doesn't support arrays as a part of structs memory layout
03:28 < nsf> if you go hardcore, these things are quite significant
03:28 < nsf> in a performance area
03:29 < jartur> |Craig|: if you do java 'properly' you will have a lot of
overhead
03:29 < jartur> And I don't really believe in OOP anymore
03:29 < jartur> At least not in Java/C++ OOP
03:29 < nsf> it's called doing OOP by constructing type hierarchies :)
03:30 < |Craig|> jartur: yes, and my software "implementation and design"
class has been a guide on how to stack performance hits in java :)
03:30 < nsf> Go showed us that there is a different way
03:30 < jartur> I'm a LISP person myself
03:30 < jartur> I would write everything in, say, Clojure or even Scheme
03:31 < jartur> But...  I write performant SW
03:31 < jartur> And 7x time slower on avergae is a lot
03:31 < nsf> lisp is more about functional programming isn't it?  Microsoft
researchers spend a lot of time with Haskell for some reason (and as a result we
have F# also)
03:31 < jartur> nsf: not exactly
03:31 < jartur> lisp is more about programming in pure AST
03:32 < jartur> it's about abstractions
03:32 < jartur> whichever you want
03:32 < nsf> I hate lisp personally :)
03:32 < jartur> OOP, FP or anything you can come up with
03:32 < jartur> Well, there are people who love java
03:32 < jartur> This is worse than hating lisp
03:32 < jartur> =)
03:33 < nsf> because as you've noticed..  programming via writing down an
AST in the text editor isn't a good idea to me
03:33 < jartur> In my book, of course
03:33 < nsf> hehe
03:33 < jartur> I don't know.  Lisp really needs some time to get *a-ha*
moment
03:34 < jartur> When you see what you are doing after all.
03:34 < jartur> Though no lisp is perfect
03:34 < nsf> I know that Go has these moments too
03:34 < jartur> I am somewhat disappointed in all programming to be truthful
03:34 < nsf> I had two of them (at least)
03:35 < nsf> yeah, programming isn't really a fun
03:35 < jartur> Yeah, it happens when you are using infamiliar paradigms
03:35 < nsf> it's a dialog between a human and a machine
03:35 < jartur> In lisp, though, it's usually just one huge A-HA
03:35 < nsf> it could be fun though
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03:36 < jartur> In Haskell I had never got it.  I spent so much time with it
and i still don't understand it
03:36 < nsf> I know haskell even less than Java
03:36 < nsf> and I don't know Java at all
03:37 < nsf> so..  can't say anything about it :)
03:38 < nsf> but Go is more like C done right + garbage collection
03:38 < nsf> I guess
03:38 < nsf> :|
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03:39 < jartur> Yeah, I just don't want to be back to C again
03:40 < jartur> Lack of namespaces, memory management
03:40 < jartur> Error checking from syscalls =)
03:40 < nsf> the two things I hate in C are syntax and lack of modules
system
03:40 < jartur> That's why I'm looking at go
03:41 < jartur> Yeah, manual namespacing with prefixes is awful
03:41 < jartur> When I worked in embedded programming
03:41 < jartur> We had a project (mobile phone internals) with hundreds of
modules
03:42 < jartur> And all functions were like SYS_RET
MM_MF_DBI_SomeFunction(MF_DBI_Struct lol)
03:43 < nsf> :)
03:44 < jartur> I have an allergy to C since then =)
03:44 < |Craig|> messing with various levels of languages and optimization
has made me wonder: are there any languages that have explicit machine code
generation (mainly for performance) as a feature?  Something like make n copies of
this code in a row, then append X and a jump back to here, then jump to it.  I
guess it would have blocks of machine code as first class objects.
03:45 < jartur> |Craig|: I don't think so
03:45 < nsf> |Craig|: macro stuff in assembler maybe?
03:45 < nsf> intrinsics in C code, but it's not really about what you've
mentioned
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03:45 < jartur> Well, macros in asm are just this
03:45 < |Craig|> nsf: thats close, but I'd like runtime generation, like the
original bitblit code
03:46 < nsf> never heard about anything like that
03:46 < jartur> Mybe something like that is possible in some FORTH dialects
03:47 < |Craig|> it seems like a way to get at one corner of optimization
thats usually a manually contrived in assembly to work in a higher level language
03:47 < jartur> I don't know.
03:49 < jartur> Somehow it reminded me of supercompilers.  i don't even know
why
03:49 < |Craig|> if I were to make a language, that would be its focus, and
I'd make it callable from go, and will be satisfied with the optimizability of the
system.
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03:50 < jartur> |Craig|: I'm not sure how you will make such a language.
03:50 < jartur> With some meta-language?
03:50 < jartur> Like there is a syntax level for code and a syntax level for
manipulating it?
03:50 < jartur> Machine code.
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03:50 < jartur> Because manipulation of code is simple
03:51 < jartur> But manipulation of generated code is not
03:51 < jartur> Also, how would you combine this with compiler
optimizations?
03:52 < |Craig|> jartur: It would be very block oriented, compile all the
blocks of code, then they would get manuliplated by some higher level stuff.
Somehow make the system work in a recursive manner and then you still have to
manually deal with registers.  Ick, processor specific
03:52 < |Craig|> I'm not really sure how/if it could work
03:53 < jartur> Yeah, me too
03:53 < |Craig|> but at the very least, it should be possible to make some
tools to ease runtime machine code generation
03:54 < |Craig|> even just a tempting system for machine code could do a lot
of it
03:54 < creack> hello
03:55 < |Craig|> *templateing
03:55 < jartur> |Craig|: I really don't know if it is feasible nowadays
03:55 < jartur> Optimizing compilers are what I believe in
03:56 < jartur> And for extreme cases writing self-contained pieces fof code
in ASM
03:56 < jartur> If you really need it
03:56 < jartur> E.g.  for CUDA
03:56 < jartur> When you need every tick of processors' time
03:58 < |Craig|> I'd like to find that old pdf on bitblit.  They had a nice
case where runtime code generation was really useful and quite simple
03:59 < |Craig|> but it was by no means straightforward to implement
04:00 < |Craig|> but I don't this that kind of think has much use very
often, and in almost all cases, the gains are small
04:01 < jartur> Maybe that's why not many people are investing in this and
we don't see much about such systems?
04:03 < |Craig|> I mainly find it interesting as its a programming paradime
of sorts that has no assistance from any language I know of except for 'slow'
ones.  You can do it in lisp for example, but thats symbol lists not machine code
04:04 < |Craig|> I basically wondered if if there was a compiled version of
the concept of code as data in a first class manner from lisp
04:05 < jartur> Well, in machine code code is data
04:06 < jartur> Von Neumann's architecture makes no distinction
04:06 < |Craig|> yes, so I want closures I can branch to and concatenate
without putting calls on the stack :)
04:07 < |Craig|> thats what it amounts to, kinda
04:07 < jartur> Btw, in CommonLisp each function is compiled upon evaluation
04:07 < jartur> So basically when you toss it around later on it is already
compiled code
04:07 < jartur> I don't know what representation it is in exactly
04:08 < jartur> But of course you can't deconstruct it
04:08 < jartur> You can only restructure list in its lexical form
04:08 < |Craig|> the main issues I see are taking full advantage of
registers, and getting relative branches pointing to the correct spots
04:09 < jartur> Hehe
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04:11 < |Craig|> I think my idea might have evolved from unrolling loops.
If one wants to explicitly have a function thats some code with a loop unrolled n
times, make it at runtime and pass it around like a closure, it could work, but I
don't a have a language that lets me
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05:31 < jartur_> Does anybody know how to know which version is
last/current?
05:31 < jartur_> Does anybody know how to know which version is
last/current?
05:32 < anticw> released?
05:32 < jartur_> Something like that, yes
05:32 < anticw> the repo gets multiple updates a day
05:32 < jartur_> I use Arch linux package
05:33 < jartur_> And I'd like to know how far behind I am.  It says 6g
version 6876
05:33 < anticw> 6944 is current
05:33 < anticw> 6876 is dec 8
05:33 < anticw> so recent enough for most things
05:33 < jartur_> A-ha.  So how I can know which version is when?
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05:42 < anticw> jartur_: i checked the repo changelog
05:43 < anticw> hg log
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06:35 < plexdev> http://is.gd/iImqj by [Anthony Martin] in go/doc/ -- go
spec: fix two grammar typos
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07:11 < Archwyrm> jartur_: I use Arch Linux but I don't think there is any
good reason to use a package as opposed to hg at this point.
07:11 < Archwyrm> Partly because you would have to use root to install any
3rd party libs also.
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07:57 < jartur_> Archwyrm: I use aur/go-hg
07:57 < jartur_> It is actually a hg tip checkout
07:58 < Archwyrm> I hope they are only updating to the release tags, because
tip is quite liable to be broken.
07:59 < jartur> I hope so as well =)
08:00 < Archwyrm> Oh, I meant to mention that I started out using the AUR
package as well, but I found it too cumbersome because I was (re-)installing
libraries and updating to new releases too frequently.
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10:50 < unofficialmvp> hi
10:51 < unofficialmvp> gccgo is working with ubuntu lucid 10.04.1 on x64
arch ?
10:52 < uriel> unofficialmvp: I guess it should be working
10:53 < unofficialmvp> ok
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11:39 < unofficialmvp> hi , i'm trying to build gccgo on ubuntu lucid x64 ,
and the build stops with fatal error gnu/stubs-32.h missing, any suggestions ?
11:39 < unofficialmvp> i'm using this help
http://www.talkonsomething.com/2009/11/how-to-install-google-gccgo-compiler-in-ubuntu-9-10-karmic-koala/
11:40 < unofficialmvp> thx
11:41 < photron> unofficialmvp: gnu/stubs-32.h is part of the libc6-dev-i386
package
11:42 < unofficialmvp> ok, thx
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11:45 < unofficialmvp> what is the param for amd64 arch in configure ?
11:45 < unofficialmvp> ./configure --enable-languages=c,c++,go
--with-arch=x86_66 is correct ?
11:45 < unofficialmvp> ./configure --enable-languages=c,c++,go
--with-arch=x86_64
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12:17 < jeffreyb> Does anyone know why the regexp package does not support
numbered repeaters?  i.e.  [a-z]{4,6}
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12:19 < Namegduf> jeffreyb: Because it's a minimal package with no extra
features, and you can express that manually.
12:19 < Namegduf> Use aaaaa?a?
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12:21 < Namegduf> It doesn't really support more than is necessary to
describe a regular language.
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12:21 < jeffreyb> Namegduf: That's what I've done but it leads to some
pretty long expressions and it's a pretty basic feature.  Are there any
performance reasons for not adding it?
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12:39 < wrtp> jeffreyb: you might want to look at
http://code.google.com/p/sre2/
12:39 < wrtp> but it seems to be a bit buggy
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12:59 < serbaut> is there a cleaner way of looping over e.g.  uint64 than
"for i := uint64(0); i < n; i++ {}" ?
13:01 < wrtp> serbaut: that seems pretty clean to me
13:02 < serbaut> ok, thanks.
13:02 < wrtp> you could do: for i := n-1; i >= 0; i-- {}
13:02 < wrtp> if you didn't care about the order
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13:02 < wrtp> oh no, not if it's uint64
13:02 < wrtp> for i := n; i > 0; i-- {}
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13:33 < rodpar07> is anyone familiar with go-gtk?
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13:39 < rodpar07> no one?
13:50 < wrtp> not i
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14:53 < taruti> Is there a package for daemonizing and changing user id of
go programs?
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14:59 <+iant> taruti: http://code.google.com/p/go/issues/detail?id=227
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15:39 < Namegduf> I'm right in thinking there isn't a way to make a variably
sized structure, right?
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15:40 * Namegduf wants to make his trie implementation faster.  Setting a cap on
number of characters in a node of 8 and replacing the string pointer with an array
of eight bytes is a start- but can it be done better?
15:42 <+iant> You are correct: all types in Go are fixed size, though
strings and slices can refer to values of different sizes
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15:43 < KBme> maps?
15:43 <+iant> OK, another case where it refers to values of different sizes
15:44 < wrtp> Namegduf: you could use unsafe :-)
15:44 < Namegduf> wrtp: I could.
15:44 < wrtp> Namegduf: have you profiled it?
15:45 < KBme> has the gc/allocator been updated to free memory to the
system?
15:45 <+iant> KBme: no, and I'm not sure that is really a plan
15:45 <+iant> at least on Unix systems it doesn't really matter
15:45 < Namegduf> wrtp: No, but it's fairly standard in C implementations
that I've looked at to use C's ability to have an array as the last element of a
struct be made variable in size
15:45 <+iant> freeing memory and then allocating it again is much more
expensive than just keeping it around
15:46 < Namegduf> wrtp: It's also unsafe to rely on benchmarks when
considering cache consciousness.
15:46 < Namegduf> Well, when considering cache.
15:46 < KBme> ok, but this way if I allocate a big space once, then free it
my program will still be using that memory
15:47 < KBme> i find that weird
15:47 < KBme> oh well, it's pretty much my only issue
15:47 < Namegduf> Because you need to catch it at just the place your
algorithm being less cache friendly causes a huge drop in speed to pick it up,
mostly.
15:47 <+iant> if the program is not using that memory, then the cost to the
system is low
15:47 < Namegduf> Or at the least you'll get weird results varying by
circumstances.
15:47 < KBme> well i guess it gets swapped out after a while, but still
15:47 < KBme> one doesn't have infinite swap either
15:48 < wrtp> Namegduf: yeah, i see what you mean
15:48 < wrtp> what type are you storing in your trie
15:48 < wrtp> ?
15:48 <+iant> KBme: the question is: when should the GC release the memory?
most programs do not allocate a large amount of memory and then never use it again
15:48 < Namegduf> The value type is presently interface{}
15:48 <+iant> KBme: guessing wrong and releasing memory which will be needed
again is relatively expensive
15:49 <+iant> not releasing the memory is relatively cheap
15:49 < Namegduf> The key is a string, though.
15:49 <+iant> so it's a case where a general algorithm is hard to get right
15:49 <+iant> to the extent that it's a real problem, the answer is giving
the program more precise control over the GC
15:49 < KBme> iant: yeah, i understand the issue, i guess this is better
than trying to be smart
15:50 < KBme> there is a way I can manually free the memory?
15:50 <+iant> not at present
15:50 < KBme> like say free up all unused memory that go runtime is holding
on to
15:50 <+iant> that would be a reasonable addition to the gc
15:50 <+iant> but I doubt anybody is actually working on it
15:50 * KBme nod
15:50 < KBme> ok
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16:28 < skelterjohn> how would manually freeing memory work with memory
safety?
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16:30 < KBme> skelterjohn: not manually freeing structures
16:30 < KBme> just telling the allocator to free up unused memory
16:30 < skelterjohn> oh, i see
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16:31 < KBme> kind of like telling the GC to do a pass
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16:31 < KBme> like allocate a huge structure, work on it, unset it then run
gc and free the empty memory
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16:33 < skelterjohn> i feel like a timeout might do ok
16:34 < KBme> what do you mean a timeout?
16:34 < wrtp> Namegduf: http://pastebin.com/tZeRwt4j
16:34 < skelterjohn> if you have memory that has been "free" but "held" for
longer than some threshold, free it
16:34 < skelterjohn> release it, i mean
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16:34 < skelterjohn> or maybe release half of it
16:34 < KBme> ah
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16:35 < KBme> i'm not really that deep into gc and allocator, just find it
weird that if I want to process 400M at one time but my program usually just
consumes 3M of system memory, it will forever use >400M system memory
16:38 < skelterjohn> strikes me as a situation where a learning approach
might do well
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16:40 < KBme> learning?
16:40 < plexdev> http://is.gd/iJTU4 by [Russ Cox] in go/doc/ -- typo
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16:46 < skelterjohn> a guy who came to rutgers to give a job talk presented
a learning approach to deciding when to do something about the low level cache on
a processor
16:47 < skelterjohn> i'm not an architecture guy, so i don't remember the
details, but something about deciding when to throw away old code
16:47 < KBme> interesting
16:47 < skelterjohn> and it used an algorithm called Q-learning
16:47 < skelterjohn> it's actually not a fast learner, but it requires so
little computation that it was perfect for doing on the chip level
16:48 < skelterjohn> especially since it received millions of examples per
second
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16:57 < plexdev> http://is.gd/iJWZg by [Russ Cox] in go/src/pkg/runtime/ --
runtime: write only to standard error
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17:28 < plexdev> http://is.gd/iK2yz by [Anthony Martin] in go/src/pkg/smtp/
-- smtp: add *tls.Config argument to StartTLS
17:28 < plexdev> http://is.gd/iK2yO by [Anthony Martin] in
go/src/pkg/crypto/tls/ -- crypto/tls: use rand.Reader in cert generation example
17:28 < plexdev> http://is.gd/iK2zy by [Anthony Martin] in go/src/ -- build:
remove intermediate yacc files in Make.ccmd
17:28 < plexdev> http://is.gd/iK2Ac by [Anthony Martin] in go/src/pkg/http/
-- http: include DEL in the test for unprintable chars
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18:30 < plexdev> http://is.gd/iKdK4 by [Robert Griesemer] in
go/src/pkg/index/suffixarray/ -- suffixarray: rename Data() -> Bytes()
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19:17 < plexdev> http://is.gd/iKmbn by [Rob Pike] in go/src/pkg/regexp/ --
regexp: speed up by about 30%.
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19:56 < temoto> Should i lock-protect append to []*CustomType ?
19:58 < MaybeSo> ohhhh...  regexp speedups...
19:59 < KirkMcDonald> temoto: I would not expect it to be atomic, if that's
what you mean.
20:00 < exch> they are not atomic, neither are map reads and writes
20:00 < temoto> Thanks.
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20:03 < exch> Is anyone here good with factorials and calculating
permutations in a given set?
20:03 < plexdev> http://is.gd/iKtzA by [Russ Cox] in
go/src/pkg/compress/flate/ -- compress/flate: implement Flush
20:03 < plexdev> http://is.gd/iKtzQ by [Rob Pike] in go/src/pkg/regexp/ --
regexp: simplify code for brackets, per rsc suggestion
20:04 < exch>
https://github.com/jteeuwen/tldfind/blob/master/tldfind/wordlist.go#L22 This is
giving me a headache.  The Permute() func yields all unique permutations, even if
there are duplicate entries in a given set, but that Count() method works only on
the length of the set, and doesnt account for duplicates.  I can't figure out how
to fix that
20:05 < exch> I get the idea the solution is staring me right in the face,
but i've been at this for too long.  brain = liquid
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20:13 < |Craig|> exch: I think you need to divide by the factorial of the
number of occurrences of each element, but I'm not sure
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20:13 < exch> hmm i'll give that a try
20:20 < Venom_X> anyone else getting this when compiling the latest source?
script.go:11: can't find import: rand
20:21 < exch> sweet, that works.  Thanks |Craig|
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21:02 < temoto> I got double panic throw: mmap, throw: malloc/free is that
interesting?
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21:08 <+iant> at least with gccgo, that tends to mean memory corruption: you
get a signal, which panics, and the panic tries to allocate some memory, and you
get a SIGSEGV, which panics, and then you get a double panic
21:08 <+iant> it's interesting if you can do it with a simple Go program
without using cgo
21:10 < temoto> I'm only using goconc and 6g.
21:11 <+iant> if you have a repeatable test case, please open an issue
21:11 < temoto> Yeah, it's pretty well repeatable.
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21:30 < temoto> So pity...  i was ready to press send issue, then deleted
goconc package, reinstalled it and now it's a deadlock instead of double panic.
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22:06 < plexdev> http://is.gd/iKN6g by [Nigel Tao] in go/src/pkg/reflect/ --
reflect: add Append and AppendSlice functions.
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22:22 < plexdev> http://is.gd/iKPDo by [Rob Pike] in go/src/pkg/gob/ -- gob:
document the byte count used in the encoding of values.
22:22 < plexdev> http://is.gd/iKPDB by [Christopher Wedgwood] in
go/src/cmd/govet/ -- govet: on error continue to the next file
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22:32 < foobar_> how are channels implemented in go?  (a technical
description and/or pointer to the relevant code would be helpful)
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22:34 < exch> foobar_: I believe it is strongly incluenced by this
http://en.wikipedia.org/wiki/Communicating_sequential_processes
22:35 < foobar_> exch: i know that.  i wanted to know how they are
implemented.  maybe i should just look around in the source.
22:35 < exch> That's probably a good place to start :)
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22:37 < nsf> foobar_: quite simple, mutex-based message queue
22:37 < nsf> in general, for details see source code
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22:43 < kimelto> ftp LIST format killed me :(
22:45 < exch> I would say 'told you so', but hey, kudos for trying :)
22:50 < kimelto> the guy who decided to send `ls -l` was a lazy moron :)
22:50 < kimelto> DOS format is funny too
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23:09 < plexdev> http://is.gd/iKWDq by [Rob Pike] in go/src/pkg/gob/ -- gob:
Register should use the original type, not the indirected one.
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23:54 < nsf> yay, removed gocode renaming stuff
23:54 < nsf> was about 2k lines of code :)
23:54 -!- TheMue [~TheMue@p5DDF5C0A.dip.t-dialin.net] has quit [Quit: TheMue]
23:54 < nsf> right before removing I've discovered that it was broken..
23:55 < nsf> tells me that decision was right
--- Log closed Wed Dec 15 00:00:01 2010