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07:29 < alexluya> Hello,what is counterpart of java double?
07:31 < jessta> alexluya: float64
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07:31 < alexluya> thanks
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08:55 < Argue> I must be missing something really basic here
08:55 < Argue> the signature of strings.Split is func Split(s, sep string)
[]string
08:55 < Argue> i have foo := strings.Split(w, "--")
08:56 < Argue> and i get "not enough arguments in call to strings.Split"
from the compiler
08:56 < Argue> w is a string
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08:59 < goraes> Argue, strings.Split() signature changed after r58.
08:59 < Argue> ah, did it?  dammit.
08:59 < Argue> is this no longer the right url then:
http://golang.org/pkg/strings/
09:00 < Argue> oh wait, or is the one i have the older version
09:00 < goraes> that is correct but what is your compiler?
09:01 < Argue> r58.1
09:01 < goraes> you are probably running r58
09:01 < goraes> yep
09:01 < goraes> so you need tyhe old sig or avoid Split()
09:02 < goraes> ive been doing split manually
09:02 < Argue> hrm, the go site doesn't seem to make it easy to find the
older versions of the docs
09:03 < goraes> nope
09:03 < goraes> you can run godoc and browse locally
09:04 < Argue> ah, there we go
09:04 < Argue> thanks!
09:04 < goraes> ideally godoc should be able to generate static docs so at
least golang.org could offer static reference for older versions
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13:10 < goraes> go'od morning.
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14:02 < goraes> ok, need a new project.  my idea is to port the concepts of
http://discorporate.us/projects/flatland/
14:02 < goraes> minus lots of the python magic.  will be hard.
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14:17 < nsf> hehe, emacs is kind of nice actually
14:18 * nsf tries to learn emacs, 6th try or so
14:18 < nsf> :D
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14:18 < vegai> trying to learn emacs is like trying to learn (all of) math,
imho
14:18 < nsf> no, it's not like that
14:19 < nsf> in fact, I think there are less actual things than in vim
14:19 < nsf> but a loooot of additions
14:19 < nsf> for example it displays line numbers on the right via special
mode
14:19 < nsf> linum-mode
14:19 < nsf> :D
14:19 < nsf> oops, I mean on the left
14:20 < nsf> but it gives you a lot of control on how it is performed
14:20 < nsf> you can format numbers in hex for example if you want
14:20 < nsf> :D
14:20 < vegai> yeah..
14:20 < vegai> everything is tweakable
14:20 < vegai> also, http://orgmode.org/ is nice
14:20 < nsf> I agree, it is both a bad thing and a good thing
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14:21 < nsf> good because you can tweak everything, bad because sometimes
you just want an editor that just works
14:22 < nsf> anyways, at least I hope to improve gocode presence on emacs
14:23 < nsf> I don't like the auto complete mode
(http://cx4a.org/software/auto-complete) mode
14:23 < nsf> s/mode//
14:23 < nsf> but looks like it works in async mode
14:23 < nsf> which is awesome
14:24 < nsf> I should dig it a bit
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14:25 < Ginto8> nsf, thanks for pointing me to acp, and thanks for bitching
when I didn't use :help right, it was helpful :P
14:26 < nsf> )
14:26 < nsf> I think vim help is actually even better than emacs'
14:28 < Ginto8> so I ended up getting the go auto-popup to work by basically
copying the python auto-popup :P
14:31 < nsf> good
14:31 < nsf> if it works
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14:53 < Gertm> nsf: gocode is totally awesome, thanks for that.
14:53 < nsf> np
14:53 < Gertm> also, I couldn't get termbox to work
14:54 < Gertm> Long time since you updated it?
14:54 < nsf> it's sad, but expected
14:54 < nsf> yeah, I'm not sure it works with G
14:54 < nsf> with Go*
14:54 < nsf> I'll check it sometime soon
14:54 < Gertm> I'll keep an eye on the repo :)
14:55 < nsf> Gertm: but what's wrong with it?  fails to compile or something
else?
14:55 < Gertm> the demo program works, but I couldn't get the go code to
compile
14:56 < nsf> ah, ok, I'll check that out
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14:59 < nsf> Gertm: on x86, works just fine
14:59 < nsf> Gertm: what's your OS and arch?
14:59 < Gertm> ok lemme check it again
14:59 < Gertm> Linux x86, so I should get that to work :)
15:00 < nsf> yeah, it should work
15:00 < nsf> especially if C version works
15:00 < vegai> oy, did you guys notice that Ragel outputs go code these
days?
15:00 < vegai> or perhaps this is year-old news
15:00 < nsf> vegai: it's old news
15:00 < Gertm> ok, what do I do again, ./compile.sh or just make?
15:00 < nsf> vegai: it was in trunk for a while
15:00 < nsf> Gertm: make
15:01 < nsf> forget about scripts, I know it's a bit messy here
15:01 < nsf> but you should use cmake to build C stuff
15:01 < nsf> and in go dir just use make
15:01 < nsf> it will call cmake by itself
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15:01 < Gertm> ah, that was probably it,..  no cmake installed..  fixing!
15:02 < nsf> yes
15:02 < nsf> Go's make calls make_libtermbox.bash
15:02 < nsf> which calls cmake
15:02 < nsf> :)
15:02 < Gertm> ah, so I had to do 'gomake'
15:03 < nsf> yes
15:03 < Gertm> you should really mention that somewhere heh
15:03 < nsf> unless you have a GOROOT env var
15:03 < nsf> I'll fix that in README
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15:04 < nsf> done
15:04 < Gertm> nsf: ok, the example works now, awesome
15:04 < nsf> good
15:05 < Gertm> Thanks for your help, I appreciate it :)
15:05 < nsf> but I don't suggest anyone to use terminals for GUIs
15:05 < nsf> :D
15:05 < nsf> unless there is no choice
15:05 < Gertm> Neither do I, but for myself, this is kindof exactly what I
need.  Curses-like but easier.
15:05 < nsf> for example you want to make an app which should work without
gui
15:06 < nsf> well, ok then :)
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15:23 < Ginto8> nsf, I take back my prior statement, it isn't working
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15:25 < nsf> :\
15:25 < nsf> what's wrong with it?
15:25 < nsf> example app is rather ugly
15:26 < nsf> but it works just fine on my machine
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15:28 < Ginto8> I'm talking about the auto popup :P
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15:28 < nsf> oh, right
15:28 < nsf> sorry
15:28 < Ginto8> that's ok
15:28 < nsf> your nicks are alike
15:28 < nsf> I wasn't paying attention :D
15:28 < nsf> hm..  sad stuff
15:29 < Ginto8> annoying stuff >.<
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15:29 * nsf learns emacs
15:29 < nsf> :D
15:30 < erus`> is there a memo bot on this channel
15:30 < erus`> anyone who has skelterjohn on their google+ look at how
similar he is to sylar off heroes :P
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16:01 < str1ngs> erus`: you can use MemoServ ask in #freenode if you are not
sure how to use it.
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16:25 < xyproto> hey, why not write a memo bot in Go?
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17:34 < Ginto8> what situations would Image.Bounds().Min not be Pt(0,0)?
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17:37 < xyproto> Why is '\0' not translated to 0 in Go?
17:37 < xyproto> I get: non-octal character in escape sequence: '
17:37 < nsf> xyproto: Go is weird
17:38 < nsf> you can use \x00
17:38 < xyproto> nsf: :)
17:38 < xyproto> nsf: allright, thanks
17:39 < nsf> or \000
17:39 < nsf> :D
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17:40 < xyproto> nsf: is "\0" possible, or any variation using " instead of
' ?
17:40 < nsf> no
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17:41 < nsf> btw, what are you writing?
17:41 < nsf> I know this C to Go translator thing
17:41 < nsf> but where do you need \0?
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17:49 < xyproto> nsf: a C program uses '\0' to terminate a string, and I'm
trrying to find a clever way to handle it.  The string-handling-to-Go part isn't
going too well right now though, unfortunately :D
17:50 < xyproto> nsf: all the other stuff was "easy" :)
17:50 < xyproto> nsf: but strings are so different in C and Go
17:50 < nsf> I guess yes
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17:50 < xyproto> nsf: just things like myHappyString[2] = '\0'
17:50 < nsf> you can't use Go library with zero terminated strings
17:50 < nsf> but Go is pretty much capable of holding zero terminated
strings
17:51 < nsf> and with appropriate libraries it can work just fine
17:51 < xyproto> nsf: no, so I'm thinking about injecting a custom
PretendToBeCString type, with functions like "strcmp" that work with it
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17:51 < xyproto> nsf: or just bytes/buffers
17:51 < nsf> well, I still don't quite the get you project idea
17:51 < nsf> so, I can't tell how you should do that :D
17:51 < xyproto> nsf: the super-nicest way would be if the converter could
figure out where to convert to Go strings, though :)
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17:52 < xyproto> nsf: the project idea is to help people (like me) to port C
libraries to Go, for the purpose of using it in ie.  appengine
17:52 < nsf> ah, right
17:52 < nsf> app engine
17:52 < xyproto> nsf: there is a lot of obvious and manual labor involved in
converting code from C, while some C-projects has really, really well-tested code,
that is worth porting
17:53 < nsf> the should really create a nacl version of app engine :D
17:53 < xyproto> nsf: yes, but why stop there?  How about porting the kernel
to Go? ;)
17:53 < xyproto> nsf: (linux)
17:53 < nsf> lol
17:53 < nsf> it's pointless
17:54 < xyproto> nsf: that's what they said about electricity and the
telephone as well :P
17:54 < nsf> it's possible, but Go will look ugly when converted from C
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17:54 < nsf> and who needs unmaintainable source code
17:54 < xyproto> nsf: it's not to shabby, give it a shot :)
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17:54 < xyproto> nsf: it can be maintained by translating automatically + a
patchset?
17:55 < nsf> no, I still think it's a bad idea
17:55 < nsf> but if you want to do it, why not
17:55 < xyproto> nsf: at the very least, it makes C code more plesant to
read
17:56 < nsf> I thought krawl is a good idea
17:56 < nsf> I've spent 2 months writing a compiler in C++
17:56 < nsf> it turns out I was wrong :D
17:56 < xyproto> nsf: what's krawl?
17:56 < xyproto> nsf: it's the name of the compiler?
17:56 < nsf> https://github.com/nsf/krawl
17:56 < nsf> yes
17:56 < nsf> C-like language with Go-like syntax
17:56 < xyproto> nsf: which language is it for?
17:56 < xyproto> nsf: I see.
17:56 < nsf> supports direct import of C headers
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17:57 < xyproto> nsf: but, which need does it fill?  *takign a look at
github*
17:58 < nsf> well, I though it would be nice to have a better syntax for C,
true modules, etc.
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17:58 < nsf> I have overestimated the importance of all that (syntax and
modules system)
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17:58 < nsf> C works just fine
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17:59 < nsf> but other issues like safety aren't quite solvable in C
17:59 < nsf> memory safety mostly I mean
17:59 < nsf> and here comes the niche for another language
17:59 < nsf> but since Go is already there
17:59 < nsf> and D for example
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18:00 < nsf> it would be interesting to see more scripting languages like
lua I guess
18:00 < nsf> that's my next target
18:00 < nsf> I want to try to make a VM + a simple scripting language
18:00 < nsf> not sure when it will happen though
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18:02 < xyproto> Well, I think it all sounds interesting.  Both languages
that are compiled to native and those who are not.
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18:02 < nsf> what's interesting is that paradigms in programming are
shifting
18:02 < xyproto> The nerd in me finds in fascinating, but the sceptic in me
tries to find which need or purpose it could fill.
18:02 < nsf> we have these 2GHz
18:03 < nsf> and that's it basically
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18:03 < nsf> we won't have more
18:03 < nsf> and C occupies that area
18:03 < xyproto> yes, but think about how many we can have :D
18:03 < nsf> of hardcore single threaded development
18:03 < xyproto> C doesn't occupie that
18:03 < xyproto> yes, agree
18:03 < nsf> but then we need to scale
18:03 < nsf> and that's a higher level problem
18:04 < nsf> so..  I don't know
18:04 < nsf> I see it like having a good scripting language (easilty
embeddable with C and Go) is a good way to go
18:04 < nsf> for me
18:04 < xyproto> you're thinking, C is the best for the current situation
anyhow, so a new language has to be radically kick-ass at future-proof (tm) stuff?
18:04 < nsf> easily*
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18:05 < nsf> C will be replaced with the x86 death
18:05 < nsf> I don't think it will happen any time soon
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18:05 < nsf> anyways, my thoughs are kind of vague on this topic
18:05 < nsf> thoughts*
18:06 < xyproto> Well, there's already python and lua for easy embedding.
And several functional programming languages that are future-friendly
18:06 < xyproto> And Javascript.
18:06 < nsf> xyproto: to be honest I don't like lua
18:06 < nsf> and I hate javascript
18:06 < nsf> :D
18:06 < nsf> I like some of their concepts though
18:06 < xyproto> coffeescript and embedded python instead, then?  :)
18:07 < nsf> maybe
18:07 < nsf> I'll try something else
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18:07 < nsf> besides
18:07 < nsf> I'm interested in VMs development
18:07 < nsf> never did that before :D
18:07 < str1ngs> ewww
18:07 < str1ngs> :P
18:08 < str1ngs> try tinyvm
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18:12 < nsf> ewww
18:12 < xyproto> there's also haxe+neko
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18:12 < nsf> java
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18:12 < nsf> I'm sure theere is lots of VMs
18:12 < xyproto> nsf: what didn't you like about lua, btw?  I don't like it
either, but I can't find any good reason other than the "it's counting from 1
instead of 0" issue
18:13 < nsf> the lack of arrays
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18:13 < nsf> the lack of slicing ops
18:13 < nsf> the lack of integers and bit ops
18:13 < xyproto> nsf: it doesn't have arrays?  I thought it had?
18:13 < xyproto> *checking*
18:13 < nsf> (lua uses floats for everything)
18:13 < nsf> it has tables
18:13 < nsf> which have special optimization for array-like data access
18:14 < nsf> lua 5.2 will have bitops lib built-in
18:14 < nsf> but it's still a lib
18:14 < xyproto> I see.  What is wrong with tables instead of arrays, when
you can still go a[2] = 3 ?
18:15 < nsf> because it's a table
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18:15 < xyproto> It's not like Lua tries to be blazingly fast (even though
luajit isn't all that bad)
18:15 < nsf> it's a conceptual issue
18:15 < xyproto> well, in that case, I have conseptual issues with
everything except the raw machinecode ;)
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18:15 < nsf> I want something like squirrel but without OOP crap
18:15 < nsf> I like the way lua and javascript do classes
18:16 < nsf> e.g.  with syntax sugar for dicts
18:16 < xyproto> nsf: javascript sounds like it will fit perfectly?  :D
18:16 < nsf> but js has other issues :D
18:16 < xyproto> nsf: Which ones?  >)
18:17 < nsf> semicolon insertion
18:17 < dmg> Is there a way to call cgo from a one-file "hello,world" type
go program, or so I have to make it a separate package?
18:17 < xyproto> nsf: coffeescript then
18:17 < nsf> yeah, I know Go has that too
18:17 < nsf> but still
18:17 < dmg> s/call cgo/use cgo/
18:17 < str1ngs> dmg: use a package.
18:17 < nsf> xyproto: listen, I'm not looking for a language that works
18:17 < nsf> I want to make a VM
18:17 < dmg> str1ngs: ok
18:17 < nsf> :D
18:17 < nsf> and a compiler
18:17 < xyproto> nsf: ok :) If there's a "like" or "+1" button for your VM,
I'll click it.
18:17 < nsf> even if it will be useless as a result
18:18 < str1ngs> dmg: if you need to do some simple cgo stuff just use a
test file.
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18:18 < dmg> I was hoping to create a tiny rdtsc() routine to count clock
ticks
18:18 < str1ngs> dmg: then create a cmd package later
18:18 < xyproto> nsf: hey, same as with my c2go project :)
18:18 < nsf> sure
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18:18 < nsf> I have bin2go
18:18 < nsf> lol
18:19 < nsf> https://github.com/nsf/bin2go
18:19 < nsf> :D
18:19 < dmg> I'm just playing around with some numerical algorithms and I
want to test speed..  having to create a whole package for a routine which is
literally one assembly instruction seems like overkill.
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18:19 < str1ngs> dmg: it not if you use foo_test.go to test it
18:19 < str1ngs> it's not*
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18:20 < str1ngs> regardless its designed this way to decouple unsafe code
from safe code.
18:20 < dmg> str1ngs: at the moment, in the C code I'm translating it closer
to "ticks = rdtsc(); area = integrate(...); ticks = rdtsc() - ticks; "
18:20 < str1ngs> you should not really be using unsafe code in a cmd
package.
18:21 < dmg> str1ngs: right, and since right now I'm just playing with code
..
18:21 < dmg> anyways, I'll make a tiny package.
18:21 < dmg> Does that need to be in its own directory?
18:22 < str1ngs> yes
18:22 < dmg> ok
18:22 < str1ngs> but like I said if you make a foo_test.go its really easy
to test
18:22 < str1ngs> no need to make a cmd package to test it sorta thing
18:23 < dmg> ah, I see what you're saying.
18:23 < dmg> my numerical routines should be in a package, so I can play
with them in the _test.go code.
18:23 < str1ngs> right
18:23 < dmg> where as for me, my default is to create a cmd package since
that's how I'm used to coding.
18:23 < str1ngs> I even do my command packages this way
18:23 < dmg> and if it's useful, I'll move it into a library.
18:24 < str1ngs> aye but I find if you make a package.  it forces you to
focus on the api
18:24 < dmg> I just thought it was overkill 'cause like I said I'm just
playing with some code.
18:24 < str1ngs> and the cmd package is much more easier to make.  also all
of your code is reusable..  for the most part
18:24 < dmg> this will never become production.
18:24 < dmg> or even used after today once I'm done playing with it.
18:25 < str1ngs> ah then _test is all you need
18:25 < dmg> yes
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18:54 < Ginto8> nsf, does gocode work with type switches?
18:55 < nsf> yes
18:55 < nsf> it works with most of the go stuff
18:56 < nsf> and type switches are in screencast quite frankly
18:56 < nsf> somewhere
18:56 < Ginto8> it doesn't seem to be working for me :P
18:56 < nsf> well, can you give me an example?
18:57 < nsf> for some reason I think it doesn't work for other reason
18:57 < nsf> :D
18:57 < nsf> or a bug
18:57 < nsf> that's possible too
18:57 < nsf> but type switch is a simple thing
18:58 < Ginto8> well I've got an image.Image (function parameter), and I'm
doing a type switch, I did case image.ColorImage: then when I used it in the case,
it wouldn't give me C as an option
18:58 < nsf> Ginto8: I understand, I can't say anything without the code
18:58 < nsf> maybe it fails to parse it due to unclosed brace or something
18:58 < nsf> I have no idea
18:59 < Ginto8> one sec, lemme get you a link
18:59 < nsf> see gocode/testing/test.0003
18:59 < nsf> and test.0004
18:59 < nsf> there are type switches and they work
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19:00 < nsf> plus gocode itself contains zillion of type switches
19:00 < nsf> and I was using gocode for gocode development a lot
19:00 < nsf> :)
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19:02 < nsf> Ginto8:
http://ompldr.org/vYTZxYQ/2011-09-04-010321_644x340_scrot.png
19:02 < nsf> see
19:02 < nsf> works for me just fine
19:03 < nsf> the reason why it fails (and it easily can) must be somewhere
else
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19:28 < Ginto8> nsf, the issue was me doing the type switch wrong, forgot to
assign it to a value :P
19:28 < nsf> thought so
19:28 < nsf> well, now you know how to do it right :)
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19:30 < mikec007> how is everyone doing today?
19:33 < maarten_r> i', fine
19:34 < maarten_r> i'M*
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20:00 < Ginto8> what's the difference between image.RGBA and image.NRGBA?
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20:08 < goraes> Ginto8, image.RGBA carries traditional 32-bit
alpha-premultiplied colors, having 8 bits for each of red, green, blue and alpha.
image.NRGBA has non-alpha-premultiplied 32-bit colors.
20:08 < goraes> i cheated.
20:08 < goraes> http://golang.org/pkg/image/#NRGBAColor
20:09 < Ginto8> hm
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20:45 < jlaffaye> mmh, this version.bash is annoying
20:45 < jlaffaye> hg is needed
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20:51 < jlaffaye> and the last release doesnt have -save :(
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21:01 < str1ngs> use tip :P
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21:33 < AndrewBC> Whatever happened to $GOROOT/src/pkg/runtime/tiny ?
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21:38 < ww> AndrewBC: it shrank into nonexistence?
21:38 < ww> i think it was abandoned, unfortunately
21:38 < AndrewBC> I guess so.  I'm attempting to grep the hg log to see
where it last existed
21:39 < str1ngs> hg log src/pkg/runtime/tiny
21:40 < str1ngs> will give will give more details
21:40 < AndrewBC> Oh shoot, that works for files that aren't in the current
working tree?
21:40 < AndrewBC> that's nifty
21:40 < str1ngs> aye
21:40 < AndrewBC> thanks
21:40 < str1ngs> with git I would use git whatchanged
21:41 < str1ngs> but this is sort of the hg way ..  I think
21:41 * AndrewBC nods
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21:43 < AndrewBC> thank goodness for VCSes
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22:46 < Sh4rK> hi nsf!
22:46 < nsf> hi
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22:47 < Sh4rK> how hard would it be to convert gocode to be
not-client-server based?
22:47 < nsf> 2 hours of work max
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22:48 < vsmatck> haah
22:48 < nsf> Sh4rK: I use a custom RPC interface generator
22:48 < Sh4rK> I thought it would be easier :P
22:48 < vsmatck> I like the inequality of exactness in question/response.
22:48 < nsf> and even functions on the client and on the server match
22:48 < nsf> totally
22:48 < nsf> so, probably I can do that in 15 minutes actually
22:48 < nsf> but I say 2 hours
22:48 < nsf> because who knows
22:49 < Sh4rK> and if it would be that way, it would always complete slowly
am I right?
22:49 < Sh4rK> that 200ms
22:49 < nsf> completion time with client/server architecture is 25-30ms
22:49 < nsf> on warm cache
22:50 < nsf> 200ms on cold cache
22:50 < nsf> which is the first use only
22:50 < nsf> so, I don't know
22:50 < Sh4rK> yeah
22:50 < Sh4rK> but if you take out the server
22:50 < Sh4rK> and have a single file
22:50 < Sh4rK> it would be always cold cache
22:50 < nsf> yes
22:50 < nsf> but who needs that
22:50 < nsf> :\
22:50 < Sh4rK> me
22:51 < nsf> why?
22:51 < Sh4rK> because for some reason it doesn't work well in windows
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22:51 < Sh4rK> from python AND ruby
22:51 < nsf> tried -sock=tcp?
22:51 < nsf> last time I checked it
22:51 < nsf> it worked
22:51 < nsf> ah well
22:51 < nsf> tcp sockets are default on windows
22:52 < Sh4rK> why, what other can it use on windows?
22:52 < nsf> so it should work out of the box
22:52 < Sh4rK> yeah
22:52 < Sh4rK> so the problem is
22:52 < Sh4rK> when a script wants to complete the firest time
22:52 < Sh4rK> when the server is not runninf
22:52 < Sh4rK> *g
22:52 < Sh4rK> it never returns
22:52 < nsf> interesting
22:53 < Sh4rK> although the client exited
22:53 < Sh4rK> when I close the server it returns
22:53 < Sh4rK> I tried it with both run.py and run.rb in the testing folder
22:54 < Sh4rK> and it isn't nice to launch the server manually before you
want to use it
22:54 < nsf> I guess something is wrong with something
22:54 < nsf> :D
22:54 < nsf> I have no idea
22:54 < Sh4rK> probably :P
22:54 < Sh4rK> I investigated the python side
22:54 < Sh4rK> and nothing worked
22:54 < nsf> no, it's not these scripts
22:55 < nsf> they are stupid
22:55 < nsf> they just run gocode
22:55 < nsf> and that's all
22:55 < Sh4rK> and the fact that it's the same in ruby
22:55 < Sh4rK> yeah
22:55 < Sh4rK> so I think the process creation implementation of go in
windows
22:55 < Sh4rK> is the one that's causing it
22:55 < nsf> yes, I guess it doesn't get detached correctly or something
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22:56 < Sh4rK> so, that's why I need a serverless one :)
22:56 < nsf> hm
22:56 < nsf> there is this field
22:56 < nsf> SysProcAttr
22:56 < Sh4rK> yeah
22:56 < nsf> OS specific attributes
22:56 < Sh4rK> I found no documentation on it
22:56 < Sh4rK> at all
22:56 < Sh4rK> of what can it be
22:58 < Sh4rK> I found it in sources
22:58 < Sh4rK> it's nothing interesting
22:58 < Sh4rK> type SysProcAttr struct {
22:58 < Sh4rK> HideWindow bool
22:58 < Sh4rK> CmdLine string // used if non-empty, else the windows command
line is built by escaping the arguments passed to StartProcess
22:58 < Sh4rK> }
23:00 < nsf> yes
23:00 < Sh4rK> now I'm looking at the actual process running code
23:00 < Sh4rK> if I can make it beter
23:01 < Sh4rK> s/better/more suitable for my problem/
23:03 < nsf> well, there is a flag
23:03 < nsf> in CreateProcess
23:04 < nsf> DETACHED_PROCESS
23:04 < nsf> but the meaning is slightly different
23:04 < nsf> some sources say all windows processes are detached from their
parent
23:04 < Sh4rK> That's what I'm thinking too
23:04 < Sh4rK> to some extent
23:05 < Sh4rK> they have some kind of hierarchy
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23:06 < nsf> well, all I can say, I will try it on windows sometime in
future
23:06 < nsf> not sure when
23:07 < nsf> I mean I will try something
23:07 < nsf> :D
23:07 < nsf> because guessing is no good
23:07 < Sh4rK> ok ::D
23:07 < Sh4rK> I'm trying too
23:07 < Sh4rK> if I find out something I'll let you know
23:08 < nsf> k
23:08 < nsf> also feel free to open an issue on the github
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23:20 < Sh4rK> ARRGH!
23:23 < qeed> i have a array of stuff is there anyway to range over the
array where the values become the pointer at that place rather than the value?
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23:39 < Sh4rK> queed, use the index to index into the array
23:39 < Sh4rK> rather than the value
23:40 < Sh4rK> for i, _ := range somearray {b := &somearray[i]}
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23:41 < Sh4rK> at least I think this is a good solution
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--- Log closed Sun Sep 04 00:00:24 2011