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12:36 < sahid> Hello,
12:36 < sahid> just fo informations, i have add a support to create draft
into gosnippets
12:36 < sahid> (like pastbin, but less
12:36 < sahid> advanced)
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12:39 < skelterjohn>
http://groups.google.com/group/golang-nuts/browse_frm/thread/9b8446d7097adca8/3c53839114bed3ee?lnk=gst&q=gopaste#3c53839114bed3ee
12:39 < skelterjohn> that is a thread on a previous pastie called
gopaste.org
12:39 < skelterjohn> that unfortunately no longer works
12:39 < skelterjohn> it was sweet, i was sad when it disappeared
12:40 < skelterjohn> his source was in the first post on that thread
12:40 < skelterjohn> oh, i should read the entire thing you say before i
respond
12:40 < skelterjohn> i have that problem a lot
12:40 < skelterjohn> yes, i think that is a good thing for gosnippets :)
12:46 < sahid> ih skelterjohn, thanks and sorry for your project...  ;)
12:47 < skelterjohn> wasn't my project - some dudes
12:47 < skelterjohn> but i did find it useful
12:47 < skelterjohn> if gosnippets has one now with some of the same
features, that would be great
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12:47 < skelterjohn> it ran gmt on code, had fun color themese
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12:50 < skelterjohn> gmt = gofmt
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13:39 < yanick_> hi, I found pages talking about go coming with it's own web
server (for designing web gui, and stuff) but ...  where is it?  are there
tutorials to help how to setup a project and actually use it?
13:40 < chressie> yanick_: in the codelab is an example for a wiki
implementation http://golang.org/doc/codelab/wiki/
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13:41 < yanick_> chressie, nothing...  simple?  like the GWT sample startup
project ?
13:45 < chressie> nothing that i'm aware of, but here are some libraries,
maybe they have some examples: http://go-lang.cat-v.org/pure-go-libs
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14:23 < mpl> iant: I have this 64 bits machine on which I intially installed
a 32 bits distro.  Is there a minimal set of libs/include I can install to use 6g
on it, or do I really need to run a full 64 bits distro?
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14:28 < wrtp> test
14:28 < DASPRiD> > failed
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14:54 < drhodes> throw: recursive call during initialization - linker skew
<- Can anyone tell, just by looking at this error if it's a bug in the linker?
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15:06 < mpl> wrtp: say, you played with images, right?  is there enough in
the image package to resize an image, say a jpeg?
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15:07 < wrtp> mpl: i haven't looked at resizing stuff at all.  i'm not sure
there's anything currently.
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15:08 < mpl> ok
15:09 < mpl> I see a Width and Height function, not sure yet if they do what
I want.
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15:33 < jessta> mpl: nope, nothing for resizing
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16:05 <+iant> mpl: If you installed a 32-bit distro, it may not run 64-bit
programs
16:05 <+iant> mpl: but from Go's perspective, you don't have to install
anything in particular in order to generate 64-bit code
16:05 <+iant> just set GOARCH=amd64
16:05 <+iant> the compilers will be built as 32-bit binaries, but they will
generate 64-bit binaries
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16:15 < ni|> hey
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16:32 < vrtical> OOI, are the excutables gc (6g etc) produces statically
linked?
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16:34 < jessta> vrtical: yes
16:35 < skelterjohn> i am behind on acronyms...what is "OOI"?
16:35 < vrtical> out of interest
16:35 < skelterjohn> one other issue?
16:35 < skelterjohn> ah
16:36 < vrtical> which is a bit pointless as I wouldn't be asking the
question if I didn't care, but was meant to denote it was just an aside :-)
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16:44 < dho> "mostly"
16:44 < dho> they contain a small dynamic section, but that is out of
necessity for something i can't remember.
16:44 < jessta> cgo?
16:45 < dho> even without using that.  maybe that is.  i dunno.  my head
hurts.  i have ebolaids
16:46 < dho> aka a cold
16:48 < vrtical> so...  what libraries are the executables dynamically
linked against?
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16:51 < kmeyer> libm, libc, and ld on this system
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16:53 < vrtical> ok, so if you moved an executable, say from a ubuntu box to
a fedora one (with the same arch) it might blow up on a different libc version.
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16:54 < vrtical> (not that that's a thing I'm keen to do, though I guess
some closed-source vendors do such things occasionally)
16:54 < jessta> kmeyer: not the compilers
16:54 < kmeyer> ahhh
16:54 < jessta> vrtical: nope, should be fine
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16:55 < vrtical> ahh, you were right first time were you?  :-) thanks,
interestin.
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17:08 < skelterjohn> the only thing i find annoying about goinstall is
testing...  I have a pair of packages in the same repository (one is inside the
other).  the inner one refers to the upper one.  I don't import it with just its
package name, since if someone uses goinstall, that one find it.  so i import it
by its goinstall name
17:08 < skelterjohn> but then if i want to test some stuff, put in a few
prints, etc, i can either commit these debug statements to the repos an rerun
goinstall
17:08 < skelterjohn> or change every reference to the goinstall import to a
make-install import version
17:08 < skelterjohn> or ..
17:09 < skelterjohn> maybe ..  would be best, lol
17:10 < skelterjohn> doesn't seem to work, though
17:11 < skelterjohn> neither ./..  nor ./../../upper
17:11 < skelterjohn> which makes sense, of course, because there are no
binaries there
17:11 < skelterjohn> maybe i should stop stream-of-conciousness'ing the
channel.
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18:36 < nsf> are there any real world (better if) examples of code that uses
panic/recover?
18:37 < Ginto8> idk but anytime you would use a catch/throw type thing in
C++ would probably be a candidate for a panic/recover set
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18:38 < nsf> the problem is, I have never used that :) (even though I know a
very large subset of C++, including extensions, just haven't used it in real world
code, ever)
18:39 < nsf> s/extensions/exceptions/
18:39 < MizardX> nsf: http://rosettacode.org/wiki/Exceptions#Go
18:39 < rsaarelm> Could try looking for it from the standard libraries:
http://golang.org/search?q=recover . There doesn't seem to be many instances
there.
18:40 < Ginto8> well if there's a major error situation that can't be
handled via a return value
18:40 < nsf> rsaarelm: thanks, I'll check that out
18:40 < nsf> ..  I mean the feature is here, but why?  who uses it..  that
kind of question I'm interested in
18:40 < rsaarelm> The most clear case I can think of are things where an
error can occur in a deep recursion.  All kinds of recursive descent parsing
things.
18:41 < rsaarelm> Like you have a game with code for loading saved games.
First you have the overall load save function, then loading the set of game
objects, then loading an individual object, then loading an element of that
object.  Then there's an error in the save file when loading the element.
18:42 < rsaarelm> Now without panic/recover, you'd need to be doing constant
return value watching at all levels of the save code, and that'd get pretty
annoying.
18:42 < nsf> I see :)
18:43 * nsf has that kind of C code, which does pretty good job at reporting
hierarchical errors, but looks a bit ugly, yes
18:44 < nsf> but for some reason I wasn't ever hooked up by this
'exceptions' thingy
18:45 * rsaarelm has a load save routine that just crashes the game when it sees
something it doesn't like since he didn't bother with the hierarchical errors and
hasn't updated to panic/recover yet.
18:47 < nsf> well, game engine save files are kind of predictable data..
and if user screwed that up, then it's his fault :D
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18:51 < nsf> rsaarelm: thanks again, regexp package shows a nice usage of
that mechanism
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18:53 < waterwalker> panic/recover is not meant to be used like exceptions
in other languages
18:54 < nsf> but then how it is meant to be used?
18:54 < waterwalker> returning os.Error is the go idiom
18:54 < waterwalker> general rule of thumb: when you want to 'crash
gracefully' :)
18:55 < nsf> I think it's just a way too abstract rule
18:56 < rsaarelm> That's different from the parser pattern though, where you
would just use the standard Error if it weren't so tedious to conditionally return
it from the depths of the call stack.
18:56 < waterwalker> the reason exceptions exist in the first place is
because most programming languages can't return multiple values
18:56 < rsaarelm> Actually I'm not sure what crashing gracefully even means.
18:56 < nsf> waterwalker: you can return a struct
18:56 < kmeyer> returning a struct in C-like languages is pretty painful,
though
18:57 < waterwalker> true, but it's pretty inconvenient
18:57 < kmeyer> (by which I mean: C, C++)
18:57 < nsf> I think exceptions-like mechanism exists for some sort of
reason (which I can't really get)
18:58 < nsf> maybe they are easier to use in some situations, than
conventional errors (like hierarchical things)
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18:58 < nsf> but I'm not really sure about that :)
18:58 < nsf> still looking for enlightenment
18:58 < waterwalker> i'm not saying there aren't *any* good reasons to use
panics, just that it's generally unnecessary
18:59 < nsf> I agree
18:59 < nsf> but that's kind of what I'm looking for
18:59 < rsaarelm> Exceptions are meant to be for unusual things often caused
by external factors which break the normal flow of execution, basically.
18:59 < nsf> a good example where it is appropriate to use panic/recover
18:59 < rsaarelm> Input from outside not being what you expect it to be.
19:00 <+iant> I think there are two main reasons to use panic/recover
19:00 < nsf> rsaarelm: we call that 'assert' in C :)
19:00 < rsaarelm> nsf: Nono.  Asserts are different.  They're for internal
errors.
19:00 <+iant> One is when you have a bunch of independent goroutines running
simultaneously, and you don't want a crash in one goroutine to crash the whole
program
19:00 <+iant> The other is when you have a self-contained group of functions
with a deep call stack, and you don't want to bother passing an error code up the
whole stack
19:00 < rsaarelm> Bad input triggers exceptions, broken program logic
triggers assertions.
19:00 < nsf> rsaarelm: well, that was a try to produce a joke :) I've failed
19:01 < waterwalker> iant: thanks, I agree
19:01 <+iant> Pater Hamilton fan?
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19:01 < nsf> iant: yep, thanks..  very good point
19:02 < rsaarelm> Right, the goroutine thing is the second example then.
The ones I was talking about were the call stack cases.
19:02 <+iant> the first case is why things like a nil dereference or a
division by zero turn into a panic
19:04 < nsf> also we have to wait a little bit and see what Rob will add in
Effective Go (there is a TODO on panic/recover)
19:04 < nsf> and have another peace of enlightenment :P
19:04 < mpl> jessta: alright, thanks.  I might get to implement that then.
19:04 < waterwalker> I've really grown to like Go way of handling errors
19:05 < waterwalker> I'm doing much more granular error checking these days
19:05 < waterwalker> exceptions can lead to pretty convoluted code sometimes
19:05 < mpl> iant: well, even for building 6g itself I stumbled upon some
missing include I think.  hence why I asked.  but nevermind, I'll probably install
a 64 bits distro then.  thx.
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19:11 < wrtp> iant: i was a peter hamilton fan once :-)
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23:52 < skelterjohn> anyone know of a quick way to do casting within a
multi-assignment?
23:52 < skelterjohn> for instance, i have a function that returns (int32,
os.Error)
23:52 < skelterjohn> excuse me, returns (int, os.Error)
23:53 < skelterjohn> and I want to assign it to something that is int32,
os.Error
23:53 < skelterjohn> and if possible i'd like to avoid creating an extra
variable
--- Log closed Fri Jun 18 00:00:09 2010